I know it would be cool to have the Dam blow up with water forcing it's way through.....but I'm realising it would be VERY hard to accomplish that with UnrealED....though I'm gonna try my best
eventual alternatives are:
-Big boom + a village flooding
-Big Boom + water surface rising (lame...)
-Make a movie in 3DSMAX...then get it to become a texture for UT (uhm...would this be possible....size-wise?)
--={ You fill this in }=-
eventual alternatives are:
-Big boom + a village flooding
-Big Boom + water surface rising (lame...)
-Make a movie in 3DSMAX...then get it to become a texture for UT (uhm...would this be possible....size-wise?)
--={ You fill this in }=-