MapVoteLA13 released

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mapvote problems

we can help me
mapvote.JPG

Code:
[MapVoteLA12.BDBMapVote]
bAutoDetect=False
bDM=True
bLMS=False
bTDM=True
bDOM=False
bCTF=False
bAS=False
ASClass=Botpack.Assault
VoteTimeLimit=50
KickPercent=10
bUseMapList=False
ScoreBoardDelay=10
bAutoOpen=True
bKickVote=False
bShowWhoKicksWho=True
bCheckOtherGameTie=False
RepeatLimit=5
MapListIfNooneVoted=2
MapVoteHistoryType=MapVoteLA12.MapVoteHistory1
ServerInfoURL=
MapInfoURL=
MidGameVotePercent=51
Mode=Majority
MinMapCount=2
bRemoveCrashedMaps=False
bEntryWindows=False
bDebugMode=False
bEnableEmptyServerLevelSwitch=True
EmptyServerLevelSwitchTimeMins=15
bLoadScreenShot=True
MapVoteTitle=Welcome
LogoTexture=
List1Priority=1.000000
List2Priority=1.000000
List3Priority=1.000000
List4Priority=1.000000
List1Title=Deathmatch
List2Title=Team Deathmatch
List3Title=Trainings/maps
List4Title=1on1
bList1ObeyRepeatLimit=True
bList2ObeyRepeatLimit=True
bList3ObeyRepeatLimit=True
bList4ObeyRepeatLimit=True
CustomGameConfig[0]=(bEnabled=False,GameClass="Botpack.DeathMatchPlus ",NewPrefix="iDM")
CustomGameConfig[1]=(bEnabled=False,GameClass="BotPack.CTFGame",NewPrefix="iCTF")
CustomGameConfig[2]=(bEnabled=False,GameClass="LeagueAS140.LeagueAssa ult",NewPrefix="iAS")
CustomGameConfig[3]=(bEnabled=False,GameClass="RocketArena.RocketAren aGame",NewPrefix="")
CustomGameConfig[4]=(bEnabled=False,GameClass="BunnyTrack.BunnyTrackG ame",NewPrefix="")
CustomGameConfig[5]=(bEnabled=False,GameClass="",NewPrefix="")
CustomGameConfig[6]=(bEnabled=False,GameClass="",NewPrefix="")
CustomGameConfig[7]=(bEnabled=False,GameClass="",NewPrefix="")
CustomGameConfig[8]=(bEnabled=False,GameClass="",NewPrefix="")
CustomGameConfig[9]=(bEnabled=False,GameClass="",NewPrefix="")
CustomGameConfig[10]=(bEnabled=False,GameClass="",NewPrefix="")
CustomGameConfig[11]=(bEnabled=False,GameClass="",NewPrefix="")
CustomGameConfig[12]=(bEnabled=False,GameClass="",NewPrefix="")
CustomGameConfig[13]=(bEnabled=False,GameClass="",NewPrefix="")
CustomGameConfig[14]=(bEnabled=False,GameClass="",NewPrefix="")
CustomGameConfig[15]=(bEnabled=False,GameClass="",NewPrefix="")
MutatorActorConfig[0]=(Prefixes="iDM,iCTF,BT",Classes="BotPack.InstaGib DM")
MutatorActorConfig[1]=(Prefixes="iAS",Classes="LeagueAS-SP.iAS")
MutatorActorConfig[2]=(Prefixes="",Classes="")
MutatorActorConfig[3]=(Prefixes="",Classes="")
MutatorActorConfig[4]=(Prefixes="",Classes="")
MutatorActorConfig[5]=(Prefixes="",Classes="")
MutatorActorConfig[6]=(Prefixes="",Classes="")
MutatorActorConfig[7]=(Prefixes="",Classes="")
MutatorActorConfig[8]=(Prefixes="",Classes="")
MutatorActorConfig[9]=(Prefixes="",Classes="")
MutatorActorConfig[10]=(Prefixes="",Classes="")
MutatorActorConfig[11]=(Prefixes="",Classes="")
MutatorActorConfig[12]=(Prefixes="",Classes="")
MutatorActorConfig[13]=(Prefixes="",Classes="")
MutatorActorConfig[14]=(Prefixes="",Classes="")
MutatorActorConfig[15]=(Prefixes="",Classes="")
List1Filter[0]=DM-*
List1Filter[1]=iDM-*
List1Filter[2]=
List1Filter[3]=
List1Filter[4]=
List1Filter[5]=
List1Filter[6]=
List1Filter[7]=
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List1Filter[25]=
List1Filter[26]=
List1Filter[27]=
List1Filter[28]=
List1Filter[29]=
List1Filter[30]=
List1Filter[31]=
List2Filter[0]=*
List2Filter[1]=
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List2Filter[26]=
List2Filter[27]=
List2Filter[28]=
List2Filter[29]=
List2Filter[30]=
List2Filter[31]=
List3Filter[0]=dm-oefenen
List3Filter[1]=DM-MyTeleportPractice{esg}
List3Filter[2]=DM-MyTelePractice{esg}
List3Filter[3]=
List3Filter[4]=
List3Filter[5]=
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List3Filter[25]=
List3Filter[26]=
List3Filter[27]=
List3Filter[28]=
List3Filter[29]=
List3Filter[30]=
List3Filter[31]=
List4Filter[0]=dm-1on1
List4Filter[1]=
List4Filter[2]=
List4Filter[3]=
List4Filter[4]=
List4Filter[5]=
List4Filter[6]=
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List4Filter[26]=
List4Filter[27]=
List4Filter[28]=
List4Filter[29]=
List4Filter[30]=
List4Filter[31]=
CrashedMaps[0]=
CrashedMaps[1]=
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CrashedMaps[3]=
CrashedMaps[4]=
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CrashedMaps[31]=
AccName[0]=
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AccName[31]=
AccVotes[0]=0
AccVotes[1]=0
AccVotes[2]=0
AccVotes[3]=0
AccVotes[4]=0
AccVotes[5]=0
AccVotes[6]=0
AccVotes[7]=0
AccVotes[8]=0
AccVotes[9]=0
AccVotes[10]=0
AccVotes[11]=0
AccVotes[12]=0
AccVotes[13]=0
AccVotes[14]=0
AccVotes[15]=0
AccVotes[16]=0
AccVotes[17]=0
AccVotes[18]=0
AccVotes[19]=0
AccVotes[20]=0
AccVotes[21]=0
AccVotes[22]=0
AccVotes[23]=0
AccVotes[24]=0
AccVotes[25]=0
AccVotes[26]=0
AccVotes[27]=0
AccVotes[28]=0
AccVotes[29]=0
AccVotes[30]=0
AccVotes[31]=0
TmpNextVirtualPrefix=DM
TmpNextRealPrefix=DM
MinJoinTime=10
bSortWithPreFix=True
 
Last edited by a moderator:
  • Like
Reactions: brajan
maybe you should tell us what your problem is?

let me guess: you want the 1on1 maps to be filled into the 4th list, right? Well the problem is that the lists are filled from left to right, thats why the 1on1 maps are put into list 1 (since they match the DM-* filter of list 1). If you want to have them seperated you have to change the list order. If you put the 1on1 maps into list 1 and the others DM maps into list 4 it should work ;)

and btw you should update to MapVoteLA13...
 
Last edited:
Shame!

Ok, I'm asking with my head hung low in shame because I can't figure out how to do this. I run a server that only has Deathmatch maps. I want to set up the 4 different lists available to me with theose maps BUT I want to arrange them by catagories of SIZE. So the first one would be listed as something like "Huge" then "Large" then "Medium" and finally "Small". It doesn't sound like much but I can't seem to get this working. All of my maps (200+) list in the first list as is. Help is appreciated!
 
  • Like
Reactions: -=TaRgEt=-
Well all you can do here is to use the 48 filters per list to write in the exact mapnames ;) Is quite a lot of work, but you'll get 3*48 maps in lists 1 to 3 and the others in list 4 ;)
 
mofos stop red reping newcomers:

ESGBleiheid
Novice
Join Date: Nov 2005
Posts: 1
 
Duh

Why is it I always figure it out after I post the question. That was what Idid Cratos but I imported the names from a spreadsheet to a text file and then just copied them into the .ini file. It was too bad really. Thanks!
 
2vs2

we can help me?
i want a 2vs2 tournament vote with this settings:
Frag Limit : 75
Time Limit : No
Maps : * (all maps are in the 4 'th field include)
Gametype : Non Zeroping Sniperarena
Tournament Mode : Yes
Max Connections : 4
Spectators : No
Max Teams : 2
Force Balenced Teams : No
Standard Skins : Yes
Powerups : No
Gamespeed : 100
Air Control : 35
Friendly Fire : 20%
Use Translocator : No
Weapons Stay : Yes
Force Respawn : Yes
Autopause : Recommended

on test the 4'th field are blank grey....what is wrong in the ini?

Code:
[MapVoteLA13.BDBMapVote]
bAutoDetect=False
bDM=False
bLMS=False
bTDM=False
bDOM=False
bCTF=False
bAS=False
bSortWithPreFix=True
ASClass=Botpack.Assault
VoteTimeLimit=50
KickPercent=51
bUseMapList=False
ScoreBoardDelay=10
bAutoOpen=True
bKickVote=True
bShowWhoKicksWho=True
bCheckOtherGameTie=True
RepeatLimit=2
MapListIfNooneVoted=1
MapVoteHistoryType=MapVoteLA13.MapVoteHistory1
ServerInfoURL=
MapInfoURL=
MidGameVotePercent=51
Mode=Majority
MinMapCount=2
bRemoveCrashedMaps=True
bEntryWindows=True
bDebugMode=False
bEnableEmptyServerLevelSwitch=False
EmptyServerLevelSwitchTimeMins=30
MsgTimeOut=10
bLoadScreenShot=True
bReloadMapsOnRequestOnly=True
bFixCTFModifications=True
MapVoteTitle=ESC|Fraggamania #1
LogoTexture=ESCClanPackage.logo
List1Priority=1.000000
List2Priority=1.000000
List3Priority=1.000000
List4Priority=1.000000
List1Title=DM
List2Title=TDM
List3Title=CTF 
List4Title=2vs2 Tournament
bList1ObeyRepeatLimit=True
bList2ObeyRepeatLimit=True
bList3ObeyRepeatLimit=True
bList4ObeyRepeatLimit=True
bUseExcludeFilter=False
CustomGameConfig[0]=(bEnabled=True,GameClass="EUT_1D.EUTDeathMatchPlus",NewPrefix="DM",Mutators="BotPack.SniperArena",Settings="")
CustomGameConfig[1]=(bEnabled=True,GameClass="EUT_1D.EUTTeamGamePlus",NewPrefix="TDM",Mutators="BotPack.SniperArena",Settings="")
CustomGameConfig[2]=(bEnabled=True,GameClass="EUT_1D.SmartCTFGame",NewPrefix="CTF",Mutators="BotPack.SniperArena",Settings="")
CustomGameConfig[3]=(bEnabled=True,GameClass="EUT_1D.EUTTeamGamePlus",NewPrefix="",Mutators="BotPack.SniperArena,Botpack.NoPowerups",Settings="FriendlyFireScale=0.2,bTournament=True,MaxPlayers=4,MaxTeams=2,FragLimit=75,bMultiWeaponStay=True,bForceRespawn=True,AirControl=0.35")
CustomGameConfig[4]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[5]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[6]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[7]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[8]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[9]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[10]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[11]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[12]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[13]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[14]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[15]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
DefaultSettings=
List1Filter[0]=DM*
List1Filter[1]=
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List1Filter[45]=
List1Filter[46]=
List1Filter[47]=
List2Filter[0]=TDM*
List2Filter[1]=
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List2Filter[45]=
List2Filter[46]=
List2Filter[47]=
List3Filter[0]=CTF*
List3Filter[1]=
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List3Filter[46]=
List3Filter[47]=
List4Filter[0]=DM-1on1-Judith
List4Filter[1]=DM-1on1-Magdalena
List4Filter[2]=DM-1on1-Rose 
List4Filter[2]=DM-Agony
List4Filter[3]=DM-Closer
List4Filter[4]=DM-Codex
List4Filter[5]=DM-Curse][
List4Filter[6]=DM-Cybrosis][
List4Filter[7]=DM-Grinder
List4Filter[8]=DM-Liandri
List4Filter[9]=DM-Malevolence
List4Filter[10]=DM-Oblivion
List4Filter[11]=DM-Peak
List4Filter[12]=DM-Stalwart
List4Filter[13]=DM-StalwartXL
List4Filter[14]=DM-Turbine
List4Filter[15]=DM-Viridian-TOURNEY
List4Filter[16]=DM-1on1-SmallMountain
List4Filter[17]=
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ExcludeFilter[0]=
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ExcludeFilter[11]=
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ExcludeFilter[14]=
ExcludeFilter[15]=
CrashedMaps[0]=
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AccName[0]=
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AccName[30]=
AccName[31]=
AccVotes[0]=0
AccVotes[1]=0
AccVotes[2]=0
AccVotes[3]=0
AccVotes[4]=0
AccVotes[5]=0
AccVotes[6]=0
AccVotes[7]=0
AccVotes[8]=0
AccVotes[9]=0
AccVotes[10]=0
AccVotes[11]=0
AccVotes[12]=0
AccVotes[13]=0
AccVotes[14]=0
AccVotes[15]=0
AccVotes[16]=0
AccVotes[17]=0
AccVotes[18]=0
AccVotes[19]=0
AccVotes[20]=0
AccVotes[21]=0
AccVotes[22]=0
AccVotes[23]=0
AccVotes[24]=0
AccVotes[25]=0
AccVotes[26]=0
AccVotes[27]=0
AccVotes[28]=0
AccVotes[29]=0
AccVotes[30]=0
AccVotes[31]=0
TmpNextVirtualPrefix=DM
TmpNextRealPrefix=DM
bUseMsgTimeout=True
 
Last edited by a moderator:
  • Like
Reactions: -=TaRgEt=-
Well since you are loading the same gametype 2 times you have to change the prefix of the 2nd one to beeing able to distinct them:
Code:
CustomGameConfig[1]=(bEnabled=True,GameClass="EUT_1D.EUTTeamGamePlus",NewPrefix="TDM",Mutators="BotPack.SniperArena",Settings="")
CustomGameConfig[3]=(bEnabled=True,GameClass="EUT_1D.EUTTeamGamePlus",NewPrefix="2v2TDM",Mutators="BotPack.SniperArena,Botpack.NoPowerups",Settings="FriendlyFireScale=0.2,bTournament=True,MaxPlayers=4,MaxTeams=2,FragLimit=75,bMultiWeaponStay=True,bForceRespawn=True,AirControl=0.35")

Then use the prefix in the filter:
Code:
List4Filter[0]=2v2TDM-1on1-Judith
List4Filter[1]=2v2TDM-1on1-Magdalena
etc....

And don't forget to provide default settings, else the settings won't get resetted on the other lists!
Code:
DefaultSettings="FriendlyFireScale=0.0,bTournament=False,MaxPlayers=12,MaxTeams=2,FragLimit=30,bMultiWeaponStay=True,bForceRespawn=True,AirControl=0.35
 
Ty Cratos, i have modified your example and works well:
Code:
CustomGameConfig[0]=(bEnabled=True,GameClass="EUT_1D.EUTDeathMatchPlus",NewPrefix="DM",Mutators="BotPack.SniperArena",Settings="FragLimit=50,TimeLimit=20")
CustomGameConfig[1]=(bEnabled=True,GameClass="EUT_1D.EUTTeamGamePlus",NewPrefix="TDM",Mutators="BotPack.SniperArena",Settings="FragLimit=200,TimeLimit=30,GoalTeamScore=200.000000")
CustomGameConfig[2]=(bEnabled=True,GameClass="EUT_1D.SmartCTFGame",NewPrefix="CTF",Mutators="BotPack.SniperArena",Settings="GoalTeamScore=5.000000")
CustomGameConfig[3]=(bEnabled=True,GameClass="EUT_1D.EUTTeamGamePlus",NewPrefix="2v2TDM",Mutators="BotPack.SniperArena,Botpack.NoPowerups",Settings="GamePassword=test,bPlayersBalanceTeams=False,bBalanceTeams=False,FriendlyFireScale=0.2,bTournament=True,MaxPlayers=4,MaxTeams=2,TimeLimit=0,GoalTeamScore=75.000000,bMultiWeaponStay=True,bForceRespawn=True,AirControl=0.35")

and defaults:

Code:
DefaultSettings=GamePassword=,bPlayersBalanceTeams=True,bBalanceTeams=True,FriendlyFireScale=0.2,bTournament=False,MaxPlayers=24,FragLimit=200,TimeLimit=30,GoalTeamScore=200.000000,bMultiWeaponStay=True,bForceRespawn=False,AirControl=0.35

my last wish, is it possible to activate only in 2v2 a password? ; with this settings is the pw disable, wrong command?
Code:
CustomGameConfig[3]=(bEnabled=True,GameClass="EUT_1D.EUTTeamGamePlus",NewPrefix="2v2TDM",Mutators="BotPack.SniperArena,Botpack.NoPowerups",Settings="[COLOR=red]GamePassword=test[/COLOR],bPlayersBalanceTeams=False,bBalanceTeams=False,FriendlyFireScale=0.2,bTournament=True,MaxPlayers=4,MaxTeams=2,TimeLimit=0,GoalTeamScore=75.000000,bMultiWeaponStay=True,bForceRespawn=True,AirControl=0.35")
 
Last edited:
Cratos is this possible to use MapVote for turning ZeroPing on/off?
I would like to have four windows in mapvote like:
AS+LAS | DM+EUT_1D.EUTDeathMatchPlus | CTF+EUT_1D.SmartCTFGame | AS+LAS+ZP/DM+EUT_1D.EUTDeathMatchPlus+ZP
 
brajan said:
Cratos is this possible to use MapVote for turning ZeroPing on/off?
I would like to have four windows in mapvote like:
AS+LAS | DM+EUT_1D.EUTDeathMatchPlus | CTF+EUT_1D.SmartCTFGame | AS+LAS+ZP/DM+EUT_1D.EUTDeathMatchPlus+ZP

ask timo about ZP and AS...it´s a bit tricky i think ..
 
I have got a problem.May sound simple to some, but to me it has grown quite annoying.I don't understand why this would even bee happening.First off, I am using mapvote la13.Don't seem to have any problems with it.HOWEVER, I have just started noticing that in playing bt, you go into over time it brings up mapvote making it so you can not fnish the game in overtime.Also there is no timer (clock) in bt and I would think there would be ? I'm running smart ctf 4C, utpure7g, and Btctfv5cfg .With this I have also noticed that with utpure stats being disenabled, that there is no "background" for stats or the motd when playing ctf maps.Yet there is a clock,(timer) where as in bt there is no clock/timer and yet there is a background to make stats to "stand out"in bt.Not sure how to correct this.I was told to disenable utpure stats and they are disenabled so that crosshairs would show up, and zp would work.Yet somehow stats seem to work disenabled and other minor things seem to not.(Like server logging)I've just noticed this problem like a day ago when I was in a bt match :S Talk bout bad timing.Anyone have any idea how I can resolve this problem ? I'd really appreciate it.LA13 ini is below and the link to server ini is here : http://www.freewebs.com/oswal/utini.htm


Code:
[MapVoteLA13.BDBMapVote]
bAutoDetect=False
bDM=False
bLMS=False
bTDM=False
bDOM=False
bCTF=True
bAS=False
bSortWithPreFix=True
ASClass=Botpack.Assault
VoteTimeLimit=50
KickPercent=51
bUseMapList=False
ScoreBoardDelay=10
bAutoOpen=True
bKickVote=True
bShowWhoKicksWho=False
bCheckOtherGameTie=False
RepeatLimit=5
MapListIfNooneVoted=1
MapVoteHistoryType=MapVoteLA13.MapVoteHistory1
ServerInfoURL=
MapInfoURL=
MidGameVotePercent=51
Mode=Majority
MinMapCount=2
bRemoveCrashedMaps=False
bEntryWindows=False
bDebugMode=False
bEnableEmptyServerLevelSwitch=False
EmptyServerLevelSwitchTimeMins=15
MsgTimeOut=10
bLoadScreenShot=True
bReloadMapsOnRequestOnly=False
bFixCTFModifications=True
MapVoteTitle=Welcome
LogoTexture=
List1Priority=1.000000
List2Priority=1.000000
List3Priority=1.000000
List4Priority=1.000000
List1Title=Capture The Flag
List2Title=Death Match
List3Title=Last Man Standing
List4Title= CTF-Bunny Tracks
bList1ObeyRepeatLimit=True
bList2ObeyRepeatLimit=True
bList3ObeyRepeatLimit=True
bList4ObeyRepeatLimit=True
bUseExcludeFilter=True
CustomGameConfig[0]=(bEnabled=True,GameClass="Botpack.DeathMatchPlus",NewPrefix="iDM",Mutators="BotPack.InstaGibDM",Settings="")
CustomGameConfig[1]=True,GameClass="Botpack.CTFGame",NewPrefix="CTF",Mutators="ZPPure7G.AccuGib",Settings="")
CustomGameConfig[2]=(bEnabled=True,GameClass="Botpack.DeathMatchPlus",NewPrefix="DM",Mutators="ZPPure7G.AccuGib",Settings="")
CustomGameConfig[3]=(bEnabled=True,GameClass="Botpack.LastManStanding",NewPrefix="LMS",Mutators="ZPPure7G.AccuGib",Settings="")
CustomGameConfig[4]=(bEnabled=True,GameClass="BTctfV5.BTctf",NewPrefix="BT",Mutators="ZPPure7G.AccuGib",Settings="")
CustomGameConfig[5]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[6]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[7]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[8]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[9]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[10]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[11]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[12]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[13]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[14]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[15]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
DefaultSettings=
List1Filter[0]=CTF-*
List1Filter[1]=
List1Filter[2]=
List1Filter[3]=
List1Filter[4]=
List1Filter[5]=
List1Filter[6]=
List1Filter[7]=
List1Filter[8]=
List1Filter[9]=
List1Filter[10]=
List1Filter[11]=
List1Filter[12]=
List1Filter[13]=
List1Filter[14]=
List1Filter[15]=
List1Filter[16]=
List1Filter[17]=
List1Filter[18]=
List1Filter[19]=
List1Filter[20]=
List1Filter[21]=
List1Filter[22]=
List1Filter[23]=
List1Filter[24]=
List1Filter[25]=
List1Filter[26]=
List1Filter[27]=
List1Filter[28]=
List1Filter[29]=
List1Filter[30]=
List1Filter[31]=
List1Filter[32]=
List1Filter[33]=
List1Filter[34]=
List1Filter[35]=
List1Filter[36]=
List1Filter[37]=
List1Filter[38]=
List1Filter[39]=
List1Filter[40]=
List1Filter[41]=
List1Filter[42]=
List1Filter[43]=
List1Filter[44]=
List1Filter[45]=
List1Filter[46]=
List1Filter[47]=
List2Filter[0]=DM-*
List2Filter[1]=
List2Filter[2]=
List2Filter[3]=
List2Filter[4]=
List2Filter[5]=
List2Filter[6]=
List2Filter[7]=
List2Filter[8]=
List2Filter[9]=
List2Filter[10]=
List2Filter[11]=
List2Filter[12]=
List2Filter[13]=
List2Filter[14]=
List2Filter[15]=
List2Filter[16]=
List2Filter[17]=
List2Filter[18]=
List2Filter[19]=
List2Filter[20]=
List2Filter[21]=
List2Filter[22]=
List2Filter[23]=
List2Filter[24]=
List2Filter[25]=
List2Filter[26]=
List2Filter[27]=
List2Filter[28]=
List2Filter[29]=
List2Filter[30]=
List2Filter[31]=
List2Filter[32]=
List2Filter[33]=
List2Filter[34]=
List2Filter[35]=
List2Filter[36]=
List2Filter[37]=
List2Filter[38]=
List2Filter[39]=
List2Filter[40]=
List2Filter[41]=
List2Filter[42]=
List2Filter[43]=
List2Filter[44]=
List2Filter[45]=
List2Filter[46]=
List2Filter[47]=
List3Filter[0]=LMS-*
List3Filter[1]=
List3Filter[2]=
List3Filter[3]=
List3Filter[4]=
List3Filter[5]=
List3Filter[6]=
List3Filter[7]=
List3Filter[8]=
List3Filter[9]=
List3Filter[10]=
List3Filter[11]=
List3Filter[12]=
List3Filter[13]=
List3Filter[14]=
List3Filter[15]=
List3Filter[16]=
List3Filter[17]=
List3Filter[18]=
List3Filter[19]=
List3Filter[20]=
List3Filter[21]=
List3Filter[22]=
List3Filter[23]=
List3Filter[24]=
List3Filter[25]=
List3Filter[26]=
List3Filter[27]=
List3Filter[28]=
List3Filter[29]=
List3Filter[30]=
List3Filter[31]=
List3Filter[32]=
List3Filter[33]=
List3Filter[34]=
List3Filter[35]=
List3Filter[36]=
List3Filter[37]=
List3Filter[38]=
List3Filter[39]=
List3Filter[40]=
List3Filter[41]=
List3Filter[42]=
List3Filter[43]=
List3Filter[44]=
List3Filter[45]=
List3Filter[46]=
List3Filter[47]=
List4Filter[0]=BT-*
List4Filter[1]=
List4Filter[2]=
List4Filter[3]=
List4Filter[4]=
List4Filter[5]=
List4Filter[6]=
List4Filter[7]=
List4Filter[8]=
List4Filter[9]=
List4Filter[10]=
List4Filter[11]=
List4Filter[12]=
List4Filter[13]=
List4Filter[14]=
List4Filter[15]=
List4Filter[16]=
List4Filter[17]=
List4Filter[18]=
List4Filter[19]=
List4Filter[20]=
List4Filter[21]=
List4Filter[22]=
List4Filter[23]=
List4Filter[24]=
List4Filter[25]=
List4Filter[26]=
List4Filter[27]=
List4Filter[28]=
List4Filter[29]=
List4Filter[30]=
List4Filter[31]=
List4Filter[32]=
List4Filter[33]=
List4Filter[34]=
List4Filter[35]=
List4Filter[36]=
List4Filter[37]=
List4Filter[38]=
List4Filter[39]=
List4Filter[40]=
List4Filter[41]=
List4Filter[42]=
List4Filter[43]=
List4Filter[44]=
List4Filter[45]=
List4Filter[46]=
List4Filter[47]=
ExcludeFilter[0]=
ExcludeFilter[1]=
ExcludeFilter[2]=
ExcludeFilter[3]=
ExcludeFilter[4]=
ExcludeFilter[5]=
ExcludeFilter[6]=
ExcludeFilter[7]=
ExcludeFilter[8]=
ExcludeFilter[9]=
ExcludeFilter[10]=
ExcludeFilter[11]=
ExcludeFilter[12]=
ExcludeFilter[13]=
ExcludeFilter[14]=
ExcludeFilter[15]=
CrashedMaps[0]=
CrashedMaps[1]=
CrashedMaps[2]=
CrashedMaps[3]=
CrashedMaps[4]=
CrashedMaps[5]=
CrashedMaps[6]=
CrashedMaps[7]=
CrashedMaps[8]=
CrashedMaps[9]=
CrashedMaps[10]=
CrashedMaps[11]=
CrashedMaps[12]=
CrashedMaps[13]=
CrashedMaps[14]=
CrashedMaps[15]=
CrashedMaps[16]=
CrashedMaps[17]=
CrashedMaps[18]=
CrashedMaps[19]=
CrashedMaps[20]=
CrashedMaps[21]=
CrashedMaps[22]=
CrashedMaps[23]=
CrashedMaps[24]=
CrashedMaps[25]=
CrashedMaps[26]=
CrashedMaps[27]=
CrashedMaps[28]=
CrashedMaps[29]=
CrashedMaps[30]=
CrashedMaps[31]=
AccName[0]=
AccName[1]=
AccName[2]=
AccName[3]=
AccName[4]=
AccName[5]=
AccName[6]=
AccName[7]=
AccName[8]=
AccName[9]=
AccName[10]=
AccName[11]=
AccName[12]=
AccName[13]=
AccName[14]=
AccName[15]=
AccName[16]=
AccName[17]=
AccName[18]=
AccName[19]=
AccName[20]=
AccName[21]=
AccName[22]=
AccName[23]=
AccName[24]=
AccName[25]=
AccName[26]=
AccName[27]=
AccName[28]=
AccName[29]=
AccName[30]=
AccName[31]=
AccVotes[0]=0
AccVotes[1]=0
AccVotes[2]=0
AccVotes[3]=0
AccVotes[4]=0
AccVotes[5]=0
AccVotes[6]=0
AccVotes[7]=0
AccVotes[8]=0
AccVotes[9]=0
AccVotes[10]=0
AccVotes[11]=0
AccVotes[12]=0
AccVotes[13]=0
AccVotes[14]=0
AccVotes[15]=0
AccVotes[16]=0
AccVotes[17]=0
AccVotes[18]=0
AccVotes[19]=0
AccVotes[20]=0
AccVotes[21]=0
AccVotes[22]=0
AccVotes[23]=0
AccVotes[24]=0
AccVotes[25]=0
AccVotes[26]=0
AccVotes[27]=0
AccVotes[28]=0
AccVotes[29]=0
AccVotes[30]=0
AccVotes[31]=0
TmpNextVirtualPrefix=CTF
TmpNextRealPrefix=CTF
bUseMsgTimeout=False
 
Last edited by a moderator:
  • Like
Reactions: Hardcore
Snuggs said:
ask timo about ZP and AS...it´s a bit tricky i think ..
Tricky? What do you mean? I already had ZP runing together with AS+LAS on RES server without any problems. The problem is that it was runing ALL THE TIME nomatter what kind of game/map i choosed. Now i would like to have it as a choice in MapVote.
 
brajan said:
Tricky? What do you mean? I already had ZP runing together with AS+LAS on RES server without any problems. The problem is that it was runing ALL THE TIME nomatter what kind of game/map i choosed. Now i would like to have it as a choice in MapVote.

well I don't know what kind of Zeroping you are using but if it is a mutator I don't see any problem.
E.g. UTPure's Zeroping can be used by just adding <Mutators="ZPPure7G.ZeroPing"> into the CustomGameConfig


Thing said:
my last wish, is it possible to activate only in 2v2 a password? ; with this settings is the pw disable, wrong command?
Nope, the Command would be right, but unfortunately the gamepassword is a protected variable and therefore can't be changed in the way I do it for the other game settings.
So actually it's not possible, maybe I'll add that in a future version....
 
Last edited:
Nah, UTPure's Zeroping doesn't work properly without running UTPure; at which point it creates some major issues with the fortstandards (turns them into pawns that don't die).

iirc the old crappy Zeroping mutator (2.1x) works, but isn't the same as the UTPure Zeroping.
 
There was a server that had zp and assault maps (at least bridge) and you had to turn zp off (mutate zp_off i think) to shoot objectives.
I forget which server it was now, but it didnt have LAS running iirc.
Dunno if that info is useful to anyone
 
SarahA said:
I have got a problem.May sound simple to some, but to me it has grown quite annoying.I don't understand why this would even bee happening.First off, I am using mapvote la13.Don't seem to have any problems with it.HOWEVER, I have just started noticing that in playing bt, you go into over time it brings up mapvote making it so you can not fnish the game in overtime.Also there is no timer (clock) in bt and I would think there would be ? I'm running smart ctf 4C, utpure7g, and Btctfv5cfg .With this I have also noticed that with utpure stats being disenabled, that there is no "background" for stats or the motd when playing ctf maps.Yet there is a clock,(timer) where as in bt there is no clock/timer and yet there is a background to make stats to "stand out"in bt.Not sure how to correct this.I was told to disenable utpure stats and they are disenabled so that crosshairs would show up, and zp would work.Yet somehow stats seem to work disenabled and other minor things seem to not.(Like server logging)I've just noticed this problem like a day ago when I was in a bt match :S Talk bout bad timing.Anyone have any idea how I can resolve this problem ? I'd really appreciate it.LA13 ini is below and the link to server ini is here : http://www.freewebs.com/oswal/utini.htm
again: disable the mapvote (remove the mutator via webadmin) and try to get your mods and stuff running correctly. Only if the mods and stuff do work 100% correctly and smooth without the mapvote BUT fail in the moment when you add the mapvote it may have something to do with the mapvote and we can try to help you.
 
HeadCase said:
There was a server that had zp and assault maps (at least bridge) and you had to turn zp off (mutate zp_off i think) to shoot objectives.
I forget which server it was now, but it didnt have LAS running iirc.
Dunno if that info is useful to anyone

I already made a server side fix for this anyway ;)
 
I did

I set everything up on a private server I have here at home Cratos.All mods everything without mapvote running.All mods worked.I changed nothing in them either.Just loaded them as they are on server for public use.So, I'm bit confused.I have been through all mods, number of times now.So maybe I'm overlooking something I don't know.But everything seems to work on private server .

Cratos said:
again: disable the mapvote (remove the mutator via webadmin) and try to get your mods and stuff running correctly. Only if the mods and stuff do work 100% correctly and smooth without the mapvote BUT fail in the moment when you add the mapvote it may have something to do with the mapvote and we can try to help you.