Well maybe, maybe not....
when ppl learn a map they do learn to D it better.
But same goes for hammer sets, I played it once in a pug today and we assaulted it in like 7 minutes. We got held like 4 minutes at science corridor and we eventually got it with me dodging into a set at the first doorway, if ppl learn to make sets on the run effectively it might become easier to assault not to defend.
And in that pug on defence we lost tunnels to a superb triple (i assume) set that landed a guy right on the objective, I had never seen such thing even in NA so whoever did it. They also got science with a hammer set.... and we eventually lost the map in roughly 6:50. With less then 15 seconds to D...
very close and intense.... and it might seems wird because the map is indeed a 6 minutes+ map but it always seems to be very very close. I think that about 30% of the time i played it in #naat pugs the offence reached the second to last objective with like 20 - 40 seconds to go. Its really an intense map and its also more shock oriented then most other maps which is why, imho, it might be disliked by a lot of people.
Some people said it was worse then astheno and guardia, well unless it gets fully defended alot plz don't say noob stuff like that, just say you don't like it mmmmmkay?
when ppl learn a map they do learn to D it better.
But same goes for hammer sets, I played it once in a pug today and we assaulted it in like 7 minutes. We got held like 4 minutes at science corridor and we eventually got it with me dodging into a set at the first doorway, if ppl learn to make sets on the run effectively it might become easier to assault not to defend.
And in that pug on defence we lost tunnels to a superb triple (i assume) set that landed a guy right on the objective, I had never seen such thing even in NA so whoever did it. They also got science with a hammer set.... and we eventually lost the map in roughly 6:50. With less then 15 seconds to D...
very close and intense.... and it might seems wird because the map is indeed a 6 minutes+ map but it always seems to be very very close. I think that about 30% of the time i played it in #naat pugs the offence reached the second to last objective with like 20 - 40 seconds to go. Its really an intense map and its also more shock oriented then most other maps which is why, imho, it might be disliked by a lot of people.
Some people said it was worse then astheno and guardia, well unless it gets fully defended alot plz don't say noob stuff like that, just say you don't like it mmmmmkay?
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