well, i give my pov. before this ends in a flame war and get closed.
Mini Is overpowered imo, that's because you don't fight against 1 mini but against 2 or 3. i like sobo's idea of removing lockdown. and also the "put back" of the pulse, for instance near siege tower in golgo...
I always disliked the fact of playing alone with rocks mini snipe, expecially at open fields where you always meet 2 or 3 mini's you have just no chance, i find it more usefull to sneak around them then go fight with them.
It's also anoying that when defenders camp behind a cornor (for instance in ballistic after generator is gone) the moment you notice you are being hit, you have not enough time time dodge away (due the lockdown) nor turn and ridle the defender.
Mini imo is fine in indoor area's, also because other weapons tend to be spammy and because you don't meet 3 defenders at the same time but normaly only 1 or maybe 2 after eachother, which makes it more skillfull imo
at open fields however its good to use some other weapons, (i think it would be cool to attack with shock, snipe and rocket at the first part of ballistic while defenders have the same weapons+flak or somthing)
at that last map i tried to fix with some others: AS-Tydium, ( i did also weaponplacement) i did not place much mini in the map (weirdo fix that one now ffs
) not because i dislike the mini, but because almost every map is overloaded with mini. I can remember sobo's reaction very well about that "good you removed the minispam" it is indeed spam when you walk against 6 mini's
i just would like to see more variation in weapons (which will occur when mini is not that powerfull anymore) it also adds more skill to people. would be cool to see a ripperfight in an open area. because you don't see it in one assault map.
cheers