'Match has started' message...

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HeadCase said:
Bit pointless tho if the msgs go back to standard after one game?

they doesn't change at all :o

it says:
[Weapon]
MessageNoAmmo=" Deze Heeft Geen Ammo."
PickupMessage=Jij Hebt Een Wapen
DeathMessage=%o is vermoord door %k's %w.
ItemName=Weapon
DeathMessage[0]=%o is vermoord door %k's %w.
DeathMessage[1]=%o is vermoord door %k's %w.
DeathMessage[2]=%o is vermoord door %k's %w.
DeathMessage[3]=%o is vermoord door %k's %w.

at engine.int but show me nuffin at UT :crap: or shud i exec Engine.int?
 
$au$ said:
they doesn't change at all :o

or shud i exec Engine.int?

I meant leageuas "The match has started" type msgs go back to normal after 1 game :)

No you dont need to exec engine.int, but what you should have is a section like:

ShockRifle]
WeaponDescription=bla bla bla
DeathMessage=%k §høxéÐ %o
PickupMessage=¤ + $høçK ®îFlê ¤
ItemName=Shock Rifle

for each weapon. I think only the pulse has 'MessageNoAmmo', which doesnt seem to work online. Not sure about DeathMessage[0] etc in the [TournamentGameInfo] section, Ive yet to see them in any games