i think it would be a start to widen the corridors after the shooting range, maybe double the width and remove the small wall in the middle
also the health of the fort gate is prolly a bit high, i think it should be reduced or changed to a touchy objective
for the weapons, it would be nice if there was a second weapon at the very start for the attackers, or the shock rifle at the first def spawn removed
i miss rocketlaunchers on this map, maybe add one at the second offence spawn, the great great launch possibilities in front of teh fort would force the defence tocover teh higher entrances to the inner part of the buildin, which means the spam at the main gate will be reduced
i hope im not asking too much
also the health of the fort gate is prolly a bit high, i think it should be reduced or changed to a touchy objective
for the weapons, it would be nice if there was a second weapon at the very start for the attackers, or the shock rifle at the first def spawn removed
i miss rocketlaunchers on this map, maybe add one at the second offence spawn, the great great launch possibilities in front of teh fort would force the defence tocover teh higher entrances to the inner part of the buildin, which means the spam at the main gate will be reduced
i hope im not asking too much