add the sheet so it completely shuts off a zone (as if it were air-tight) (use 'special brush' if u'r not sure how)
be sure the sheet is invisible and checked as zone-portal
now rebuild the map (atleast the BSP) and take a quick look at the zone-view instead of texture-/lightingview... every zone should have a different color.... else something went wrong
and your map is divided into zones
note: the sheet doesn't have to be an exact fit!!! just make a slighly bigger s you're sure it seals the room shut!!!
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