Turha!

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made a demo and recorded it.
(added a bot to shoot me in the head :p: )

modelled a bullet

added a camera and tried to make the bullet seem stable, I only moved the camera and the camera-target. The bullet stays still.

the lighting is pretty bad, the bullet is way to big and the movement aint perfect but i like it :)
 
what programs di u use nanko? looks great in ym eyes :D
 
How to align bullet to rifle's barrel and how to align bullet-camera (or it's horizon) to UT-demo's view is what riddles me.
Did you have some method for it, or did you just painfully tweak it until it was good?
 
not that painfull (for 6 second clip) :p:

camera to UT-demo's view is EZ, just use it as environment :D

The aligning is harder, use the camera-target to position the bullet on ur screen (up, down, left right)

move the camera to rotate the bullet and zoom

Didnt even use that many keyframes tbh... ecpected i needed more when i begun