Question

  • Hey - turns out IRC is out and something a little more modern has taken it's place... A little thing called Discord!

    Join our community @ https://discord.gg/JuaSzXBZrk for a pick-up game, or just to rekindle with fellow community members.

dirz

dirz
Nov 15, 2002
10,585
0
Holland
Hello,

im making a map in unrealED and i know about movers.
but whenever i make a mover and i play the map, i can walk tru the movers and nothing happens. Does any1 know what's wrong?

edit: heres a pic:
 

Attachments

  • Shot0127.jpg
    Shot0127.jpg
    24.5 KB · Views: 133
Last edited:
I always used to pre-make the movers out of solid bruses, then intersect it/them and paste the red brush as mover, that way you go sure its solid.
 
the unreal Editor thats with UT pyke :p, guess thats 2.0 :]

thnx for the info sobo!

edit: tried the way u wrote down sobo, altho it didnt worked :(
 
Last edited:
Thats indeed very odd because if the Ed does intersect the brushes it did recognize them as solid shapes, and intersecting also creates unaltered brushes which are usually not subject to buggy geometry.

Anyway, google gave me the link to this thread within our forums, maybe you can find some help there:
http://forums.utassault.net/showthread.php?t=38766
 
german help is fine snugss.. i can read german :],
ill take a look at it when im home, thnx for the info!
 
ok got it working now..

i used some scaling brushes, and i forgot to reset the scaling ^^, thnx snuggs :thumb:!