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This textures working pretty well, but i've a question:
On some custom maps (mainly the ones of Grz, like Golgo2 and Subbase) there are similiar textures like the Hires one, but in lowres.
(Check pictures for explanation)
So how can i force UT to use the Hires textures, or was/is it a fault of the mapmakers?
About pictures:
Fist picture is on Hispeed, with HiRes box and floor.
2nd picture is on subbase with Lowres metal floor and lowres box.
3rd pciture is on Frigate with hires metal floor.
So on subbase there should be the hires metal floor of Frigate and the Hires box of Hispeed. Dunno why this is not working
where's the problem?
Nice new textures
the client side fix never seemed to work for me
so heres how i got around it
copy the textures folder with the original textures (non Hi-res) and call it textures-lores (Thats it for this folder)
now put the Hi-res textures into textures folder
next go to system folder and rename UnrealTournament.exe to UnrealTournament1.exe
make a copy of UnrealTournament.ini and rename that one UnrealTournament1.ini
and edit the line highlighted in screenie in UnrealTournament.ini
I made a ut.exe with a different icon for hires which is attached below
then made a folder on desktop with shortcuts to ut inis, exe's, etc
customised folder with the green icon
and done if server dont support hires i start with ut1.exe with old icon if they do then the green icon
hope that helps you and other peeps