Hey - turns out IRC is out and something a little more modern has taken it's place... A little thing called Discord!
Join our community @ https://discord.gg/JuaSzXBZrk for a pick-up game, or just to rekindle with fellow community members.
you appear to be using opengl settings in your ut.ini, yet have no opengl settings in the ini for it.. possible its related?
[OpenGLDrv.OpenGLRenderDevice]
UseTrilinear=True
AlwaysMipmap=True
AutoGenerateMipmaps=False
NoFiltering=False
MaxAnisotropy=16
UseS3TC=False
Use16BitTextures=False
UseBGRATextures=True
LODBias=0.0
UseTNT=False
TexDXT1ToDXT3=False
UseMultiTexture=True
UsePrecache=True
MaxTMUnits=0
UsePalette=True
UseAlphaPalette=True
MaskedTextureHack=True
GammaOffset=0.100000
GammaCorrectScreenshots=True
GammaOffsetRed=0.0
GammaOffsetGreen=0.0
GammaOffsetBlue=0.0
RequestHighResolutionZ=True
RefreshRate=60
SwapInterval=1
FrameRateLimit=60
UseAA=True
NoAATiles=True
NumAASamples=6
UseZTrick=False
ZRangeHack=True
MaxLogTextureSize=8
MinLogTextureSize=0
MaxLogVOverU=8
MaxLogUOverV=8
UseCVA=False
UseMultidrawArrays=True
BufferTileQuads=True
UseSSE=True
UseTexIdPool=True
UseTexPool=True
DynamicTexIdRecycleLevel=100
DetailTextures=True
UseDetailAlpha=True
DetailMax=2
SinglePassDetail=False
SinglePassFog=True
ColorizeDetailTextures=False
Translucency=True
FastTranslucency=True
VolumetricLighting=False
ShinySurfaces=False
Coronas=False
HighDetailActors=True
ShareLists=True
DescFlags=1
Description=
TruFormMinVertices=0
TruFormTessellation=3
UseTruForm=False
AAFilterHint=0
SmoothMaskedTextures=False
UseVertexProgram=False
CacheStaticMaps=False
UseSSE2=True
BufferClippedActorTris=True
DetailClipping=False
NoMaskedS3TC=False
OneXBlending=True
Its working fine in any other game/desktop though so I guess it must be an UT issue
fixed it by cleaning my steelpad seems as if there was fat on it