MapvoteLA13 Tip (Automatically Load Mutator)

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Zebulon

New Member
Jan 16, 2006
4
0
Ever get tired of loading Mapvotela13 every time your server reboots?

Well heres a fix..

Some of you may already have ActorCLP.u which is a server actor
that loads ur default mutators and map. If you dont have the file
on your server I have attached it (NOTE: Rename ActorCLP.txt to ActorCLP.u).
Extract ActorCLP.u to system.
Add the folowing line to ur Unrealtournament.ini

[Engine.GameEngine]
ServerActors=ActorCLP.ActorCLP

create or modify a ActorCLP section

[ActorCLP.ActorCLP]
Mutators=MapVoteLA13.BDBMapVote,ZPPure7G.AccuGib
DefaultMap=CTF-scandinavium_riffcustom
DefaultGametype=EUT_1G.SmartCTFGame

You may remove zppure or change accordingly to your server.
The same goes for Map and Gametype obviously.

I have found this information of great help to me so I pass it on ;p
I never saw an option in the readme that explained how to do this.
 

Attachments

  • ActorCLP.txt
    1.4 KB · Views: 68
Yay ..... DynamicPackageLoader together with MapVote not only totally pwnz but also you may use (M)ANY totally different server packages and actors from mods which normaly can't work together on one single server without INI switching or restarting server .... just try :) It's been posted somewhere on this forums.


Bit useless but thx anyway ;)

EDIT:
Here DPL thread: http://forums.utassault.net/showthread.php?t=46477