Ever get tired of loading Mapvotela13 every time your server reboots?
Well heres a fix..
Some of you may already have ActorCLP.u which is a server actor
that loads ur default mutators and map. If you dont have the file
on your server I have attached it (NOTE: Rename ActorCLP.txt to ActorCLP.u).
Extract ActorCLP.u to system.
Add the folowing line to ur Unrealtournament.ini
[Engine.GameEngine]
ServerActors=ActorCLP.ActorCLP
create or modify a ActorCLP section
[ActorCLP.ActorCLP]
Mutators=MapVoteLA13.BDBMapVote,ZPPure7G.AccuGib
DefaultMap=CTF-scandinavium_riffcustom
DefaultGametype=EUT_1G.SmartCTFGame
You may remove zppure or change accordingly to your server.
The same goes for Map and Gametype obviously.
I have found this information of great help to me so I pass it on ;p
I never saw an option in the readme that explained how to do this.
Well heres a fix..
Some of you may already have ActorCLP.u which is a server actor
that loads ur default mutators and map. If you dont have the file
on your server I have attached it (NOTE: Rename ActorCLP.txt to ActorCLP.u).
Extract ActorCLP.u to system.
Add the folowing line to ur Unrealtournament.ini
[Engine.GameEngine]
ServerActors=ActorCLP.ActorCLP
create or modify a ActorCLP section
[ActorCLP.ActorCLP]
Mutators=MapVoteLA13.BDBMapVote,ZPPure7G.AccuGib
DefaultMap=CTF-scandinavium_riffcustom
DefaultGametype=EUT_1G.SmartCTFGame
You may remove zppure or change accordingly to your server.
The same goes for Map and Gametype obviously.
I have found this information of great help to me so I pass it on ;p
I never saw an option in the readme that explained how to do this.