Jumping Prevention...

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Edit Unrealtournament.ini

If you're running UT in D3D Mode
Go to [D3DDrv.D3DRenderDevice]

If you're running UT in Glide Mode
Go to [GlideDrv.GlideRenderDevice]

If you're running UT in OpenGL Mode without any problems - plz tell me how! ;)

And change

UsePrecache=True

to

UsePrecache=False