after a long "test" on pug, i decided to release a final SE
there are just some minor changes to tweak it a bit
- added a sniper and a "hidden" flak at start 4 attackers
- added some boots 4 attackers ... after Air vents
- scaled the collision radius 4 the Observation objective down
- rearanged ammo/health at end a bit ...easier to get some ammo 4 final defence
- changed the color of lights and signs on each side of the map into green and red
maybe this can end the years of irritation about the incoming side....)
the map is on DoG Custom
get it here
there are just some minor changes to tweak it a bit
- added a sniper and a "hidden" flak at start 4 attackers
- added some boots 4 attackers ... after Air vents
- scaled the collision radius 4 the Observation objective down
- rearanged ammo/health at end a bit ...easier to get some ammo 4 final defence
- changed the color of lights and signs on each side of the map into green and red
maybe this can end the years of irritation about the incoming side....)
the map is on DoG Custom
get it here