*dm skills
-helps defending
-helps breaching defence
*map knowledge
-helps taking/deciding routes
-knowing weapon placements
-knowing where to use which weapons
*team insight and enemy insight
-seeing what ur team does (trix, routes, weapons, objectives (for instance if u see someone getting objective run to next objective already if possible or if u can just distract def while someone else sneaks bye)
-seeing who gets killed(enemy/own team so whats ur msg box)
*tricks
-hammerjumps (saves time etc and gets u to places u couldnt reach to breach/hide)
-Team tricks (launches.. no need to explain)
*Think ahead
think ahead when possible of what ur gonna do a few steps before u do em. anticipate what u might find around a corner etc.
*Flexibility
-respond quick to any changes u didnt expect
*Timing
*Communication with team
that's my opinion what makes a player a good assault player
no i dont fullfill all these q's
EDIT: Gaz mentioned another point and i actually forgot about it hehe earlier in this post so edited it.. thnx gaz