Working with assault 140
UltimateNewNetv0_8
http://forum.ultimateut.tk/viewtopic.php?f=15&t=977
Download
http://ultimateut.tk/ut_files/server_side_mods/UltimateNewNetv0_8.zip
http://unrealtournament.99.free.fr/...=Zeroping/Newnet/&file=UltimateNewNetv0_8.zip
http://medor.no-ip.org/index.php?dir=Zeroping/Newnet/&file=UltimateNewNetv0_8.zip
UltimateNewNetv0_8
http://forum.ultimateut.tk/viewtopic.php?f=15&t=977
Deepu said:UltimateNewNet Version 0.8
Author: Deepak O V
Core Author: Timothy Burgess
Release Date: 26-06-2017
Installation:[spoil]Installation (Server)
--> copy the .u, .ini, .dll, .utx file to the UnrealTournament's System & Textures folder
--> add to the UnrealTournament.ini in section [Engine.GameEngine] the following entry
--> 2k4Combos not need to add ServerPackages & ServerActors, just copy to System folder
--> Auto load weapons for Siege game type, nothing to do.
[Engine.GameEngine]
ServerPackages=UltimateNewNetv0_8
ServerActors=UltimateNewNetv0_8.NewNetServer
ServerActors=UltimateNewNetv0_8.PureStat
--> For VAHandler
[Engine.GameEngine]
ServerPackages=VAHandlerv0_8
ServerPackages=UpTexture
Remove other BPHandlers from PlayerPacks[0]=BP1 & PlayerPacks[1]=BP4 then add this
--> add to the UltimateNewNet.ini in section PlayerPacks
[UltimateNewNetv0_8.UTPure]
PlayerPacks[0]=VA
PlayerPacks[1]=
PlayerPacks[2]=
PlayerPacks[3]=
PlayerPacks[4]=
PlayerPacks[5]=
PlayerPacks[6]=
PlayerPacks[7]=
--> For Last Man Standing, add to the MapVote.ini
CustomGameConfig[1]=(bEnabled=True,GameClass="UltimateNewNetv0_8.LastManStanding",NewPrefix="LMS",Mutators="",Settings="")
--> add to the UnrealTournament.ini for Last Man Standing
[UltimateNewNetv0_8.LastManStanding]
bHighDetailGhosts=False
bDynamicBots=True
NumberDynamicBots=5
StartWeapon=
FragLimit=30
TimeLimit=0
bMultiWeaponStay=True
bForceRespawn=True
bUseTranslocator=False
MaxCommanders=0
bNoMonsters=True
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False
--> For Insta Gib
Add mutator/server actor line = UltimateNewNetv0_8.NewNetIG
--> For Rocket Arena
Add mutator/server actor line = BotPack.RocketArena
--> For Shock Arena
Add mutator/server actor line = BotPack.ShockArena
--> For Sniper Arena
Add mutator/server actor line = UltimateNewNetv0_8.NewNetSA
--> For Chainsaw Melee
Add mutator/server actor line = BotPack.ChainsawMelee
--> For ImpactHammer Arena
Add mutator/server actor line = ImpactHammerArena.ImpactHammerArena
--> For Combo Gib
Add mutator/server actor line = UltimateNewNetv0_8.NewNetCG
--> For Shock Domination
Add mutator/server actor line = UltimateNewNetv0_8.NewNetSDOM
--> For Tele Gib
Add mutator/server actor line = UltimateNewNetv0_8.NewNetTG
--> For h4x Sniper
Add mutator/server actor line = UltimateNewNetv0_8.h4x_Mut
--> For Grapple
Add mutator/server actor line = UltimateNewNetv0_8.GrapMut
--> For Double Jump
Add mutator/server actor line = UltimateNewNetv0_8.DoubleJump
--> For Auto Pause
Add mutator/server actor line = ServerActors=UltimateNewNetv0_8.PureAutoPause
--> If your server uses ACE, add to the UnrealTournament.ini
[ACEvXXX_X.ACEActor]
UPackages[0]=UltimateNewNetv0_8.u
--> Recommended settings for tick rates & client rate, add to the UnrealTournament.ini
[IpDrv.TcpNetDriver]:
MaxClientRate=25000
NetServerMaxTickRate=65
LanServerMaxTickRate=65
--> For Tick Fix 2, Add to the UnrealTournament.ini, Windows server only,
If you're running a linux server, remove all references to TF2.
[Engine.GameEngine]
ServerPackages=TF2
ServerActors=TF2.TickFix[/spoil]
Fixed bugs:
[spoil]--> Monster Match's weapon loading state error
--> Works with Siege
--> VAHandler works with DoubleJump
--> SLV & RX jump error fixed (Custom versions)
--> Boost fix
--> Grapple weapon bug
--> Added HammerDamagePri, HammerDamageSec & HammerDamageSelf options
--> Added TeamShockEffects option
--> Added DisableShootingCarcass option
--> Added SetPendingWeapon option
--> Added BoostThreshold option[/spoil]
Known bugs:
[spoil]--> Bots not teleporting[/spoil]
Downloads
UltimateNewNetv0_8
Old versions
UltimateNewNetv0_7
--> Works with JailBreak game type
--> Monster Match, Soccer Tournament, CTF4, Siege & JailBreak's HUD Fixed
--> VAHandler code enhanced
--> Sniper aim error fixed
--> Double enforcer secondary fire fixed
--> Added Shock Rifle team colored projectiles & fire sound
--> Bots can fire with all weapons
--> Spectator music fixed
--> Fixed h4x Sniper HUD
--> Added Grapple Weapon
--> Added Warmup green flag
--> Rocket Launcher & Hammer bug fixed
--> Added ComboGib ReduceBalls
--> Fully fixed with Last Man Standing
UltimateNewNetv0_7_Beta
--> Removed all effects for bugs check
--> Beta test version for v0.7
UltimateNewNetv0_6
--> Removed team translocator effects
--> Added flag indicator
--> Enhanced team colored shock rifles
UltimateNewNetv0_5
--> FWS option
--> Added pure HUD
--> Damage indicator
--> New sniper rifle scope
--> New beep sound
--> Team colored shock rifles
--> Sniper trace effects
--> Team translocator effects
--> Low ammo warning
--> Chat area position set option
UltimateNewNetv0_4
--> Server Info fix for spectator
--> Removed pure HUD for custom mods support
--> Weapon code enhanced
--> FWS added
UltimateNewNetv0_3
--> VAHandler code enhanced
UltimateNewNetv0_2
--> Spectator music fix
--> Bot can fire with shock rifle
--> VAHandler code enhanced & Talk, Skaarj texture added
UltimateNewNetv0_1
--> Added Last Man Standing
Credits:
--> SpEcTra_7 (coding support)
--> Medor (for full support)
--> Ranjith O V (tester)
--> thiagoobr (tester)
--> iloveut99 (LMS++)
Download
http://ultimateut.tk/ut_files/server_side_mods/UltimateNewNetv0_8.zip
http://unrealtournament.99.free.fr/...=Zeroping/Newnet/&file=UltimateNewNetv0_8.zip
http://medor.no-ip.org/index.php?dir=Zeroping/Newnet/&file=UltimateNewNetv0_8.zip