Beta2 is ready.
Things ive changed or added;
- Ive put the armour a little higher in the water at the start.
- Added a message when the extra routes are opening at the temple entrance.
- Made a little ''bridge'' below the big bridge. So if you take the secret route you can walk below the bridge and hammerjump up from any side you wish. Ive added a pair of jumpboots there aswell. So defence can jump down to grab them and then jump back on top of the bridge to stop attacking going high. Attackers can get through the high route at chains on there own now aswell. If they jump into the big window at the side and then hj with boots up.
- Changed spawnpoints for defence at the bridge and at the temple.
- Added/changed quite a bit of weapons.
- Made a teleporter to a ''snipertower'' in the temple inside/beside the big cross. Both sides got ledges where you can move around on. Gives attackers more options to launch to aswell. The attackers can try to breach defence spawn room aswell to gain access to the teleporter and go high route towards the switch. But you will need armour (or you will crater jumping down the lift
) or enough ammo to take out 2 autocannons to get to the teleporter.
- Added a keg in the room after the bridge.
Thinks thats about it.
Still didnt made a end movie. Didnt figure it out yet, never finished a map yet. So I never got to that part!
Just gonna watch a movie and after that ill go and find timo to get it uploaded!