i've worked on evolution in the past because it's a bitch to concour now i can upload it some time maybe
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what changes you made?pykenike said:i've worked on evolution in the past because it's a bitch to concour now i can upload it some time maybe
ok will give it some feedback when I'm home from work.pykenike said:okay i found that version.. it's not really done yet but i think it's better then the original
now you have a closer attackspawn after you cross the bridge and there is some button inside the second tower which opens the maintowedoors for a few seconds.
oh i just saw when you hit that extra button after the maintowerdoors are open they close for a few seconds. i can fix it by sutting the teamtrigger off
http://www.megaupload.com/?d=L2OGNRH6 there you go
ok just had a quick look:Protocol said:ok will give it some feedback when I'm home from work.
I meant the shock behind you when you get the new spawn after the 2 switches. A cage would be good. Of course this could mean that the shieldbelt at the very start could be removed.pykenike said:well the changes i made where done in like 20 minutes. so i didn't test or think about the things you said.
that texture glitch should be removed quite easy have to take a look tho
makeing a number near those 2 locks is 2 minutes work.
don't really know what you mean where you mean that shieldbelt. Offence gets a new spawnpoint after they complete those 2 locks and have to run back for that shieldbelt. other shock is one which is used by defenders if im right.
i don't think you can summon a shieldbelt, but you can place some sort of cage over the shield which will be gone after swiches are done
Protocol said: