As this is the tell me what you think of ut2004 thread I will:
This game could be the next thing for me. I liked ut2003 DM and BR already (last was spoiled due to translocator)
They tweaked the boost dodging so you cant hop from one side of the map to the other, this is better in my opinion because of the scaling of the maps. Everything had to get really huge to let ppl boost dodge around the immense arenas.
Skins are much better, I like the new skins although the "punk" ones are lame. And I can see m pretty well with teamcolors set on. If you set up a server you can choose for the brighten up skin option. This will light up a player that is far away, he even leaves a trail of blood (this can be confusing while playing 1v1) while hopping around and with the option to enforce ppl to use teamcolors you cant miss m.
Weapons. Finally u get the idea your shooting someone...Everything was so toned down in ut2003 it didnt really matter what gun you where using.
-The rockets only shoot three as before but do alot of damage.
-Mini just owns again (make sure you switch shooting alt on this gun otherwise u get confused with ut) It does alot more damage.
-Goo gun is just like ut2003 ...its a really decent alternative for rockets .
-Sniper is ok-ish. I do like the headshots and the acuraccy of it, what I dont like is the puff of smoke. But when you just move a couple of inches to the side it will be next to you and not in your face ...so np.
-Just love the lighting gun can hit lots more with it it seems the scope is much better and less blurry
-And last but not least the shock rifle. Omg its a little weaker then our ut one but its so intuitive. When you play ut you definaly will hit every single ball with this baby (ask Timmah )
One little thing: I miss ripper
Maps
The new maps are pretty good to be honest (depending on the mod). On DM I like the DM-Sulphur map best for 2v2 together with the 2k3 DE-Grendelkeep and dont forget deck 17. When you are at the bio you can see deck16 is under construction....I tried to hop over the fence to get there while havin tears in my eyes...snif.
I just dont really like the 1v1 maps these could be alot better (like DM-ALbatros...ps: notice what it says in the water...)
Mods and vehicles
The vehicles are just pick up and go its that easy and now that ppl get used to it finally ppl are waiting on each other to hop in. People are even linking tanks and link turrets with linkguns three at the time I even like the star wars space fights on assault.
The mods are ok. Onslaught just rocks because of the vehicles but I dont really like the maps that much and shooting those powernodes can get quite boring.
Assault. Got a lot of potential but its to damn spammy and lineair at the moment a few good mapmakers could prevent that easily. Just put in a few jump pads etc and we'll be fine...
Linkin the turets with three others rox btw that beam just carves thru a tank within three seconds. Mingun turets are cool as well, mega kill last nite while using one..
But overal this game gets a 9.0 from me as a score.
I hope ppl with some mapping experience bought the SE edition and watched the tutorials on the bonus dvd and come with some decent as maps.
pkZ!
This game could be the next thing for me. I liked ut2003 DM and BR already (last was spoiled due to translocator)
They tweaked the boost dodging so you cant hop from one side of the map to the other, this is better in my opinion because of the scaling of the maps. Everything had to get really huge to let ppl boost dodge around the immense arenas.
Skins are much better, I like the new skins although the "punk" ones are lame. And I can see m pretty well with teamcolors set on. If you set up a server you can choose for the brighten up skin option. This will light up a player that is far away, he even leaves a trail of blood (this can be confusing while playing 1v1) while hopping around and with the option to enforce ppl to use teamcolors you cant miss m.
Weapons. Finally u get the idea your shooting someone...Everything was so toned down in ut2003 it didnt really matter what gun you where using.
-The rockets only shoot three as before but do alot of damage.
-Mini just owns again (make sure you switch shooting alt on this gun otherwise u get confused with ut) It does alot more damage.
-Goo gun is just like ut2003 ...its a really decent alternative for rockets .
-Sniper is ok-ish. I do like the headshots and the acuraccy of it, what I dont like is the puff of smoke. But when you just move a couple of inches to the side it will be next to you and not in your face ...so np.
-Just love the lighting gun can hit lots more with it it seems the scope is much better and less blurry
-And last but not least the shock rifle. Omg its a little weaker then our ut one but its so intuitive. When you play ut you definaly will hit every single ball with this baby (ask Timmah )
One little thing: I miss ripper
Maps
The new maps are pretty good to be honest (depending on the mod). On DM I like the DM-Sulphur map best for 2v2 together with the 2k3 DE-Grendelkeep and dont forget deck 17. When you are at the bio you can see deck16 is under construction....I tried to hop over the fence to get there while havin tears in my eyes...snif.
I just dont really like the 1v1 maps these could be alot better (like DM-ALbatros...ps: notice what it says in the water...)
Mods and vehicles
The vehicles are just pick up and go its that easy and now that ppl get used to it finally ppl are waiting on each other to hop in. People are even linking tanks and link turrets with linkguns three at the time I even like the star wars space fights on assault.
The mods are ok. Onslaught just rocks because of the vehicles but I dont really like the maps that much and shooting those powernodes can get quite boring.
Assault. Got a lot of potential but its to damn spammy and lineair at the moment a few good mapmakers could prevent that easily. Just put in a few jump pads etc and we'll be fine...
Linkin the turets with three others rox btw that beam just carves thru a tank within three seconds. Mingun turets are cool as well, mega kill last nite while using one..
But overal this game gets a 9.0 from me as a score.
I hope ppl with some mapping experience bought the SE edition and watched the tutorials on the bonus dvd and come with some decent as maps.
pkZ!