Hey, I can help you running assault servers
here are the lines for the game.ini
[/Script/UnrealTournament.UTGameState]
ServerName=YOUR ASSAULT SERVER NAME HERE
ServerMOTD=Assault Version 2.53
ServerDescription=Server Location - USA in ???
StartingInstancePort=8000
InstancePortStep=1
MaxInstances=16
GameDifficulty=1.0
EndTimeDelay=18.0
EndScoreboardDelay=4.0
bForceRespawn=0
bAllowOvertime=1
GoalScore=100
TimeLimit=15
bPlayersBalanceTeams=false
bBalanceTeams=false
[/Script/UnrealTournament.UTBaseGameMode]
RedirectReferences=(PackageName="AS-Guardia-v26-WindowsNoEditor", PackageURLProtocol="https", PackageUrl="ut.rushbase.net/Urgamanix/AS-Guardia-v26-WindowsNoEditor.pak",PackageChecksum="7DE0057CC6449F1145618940367FC969")
RedirectReferences=(PackageName="AS-Overlord99-v15-WindowsNoEditor", PackageURLProtocol="https", PackageUrl="ut.rushbase.net/Urgamanix/AS-Overlord99-v15-WindowsNoEditor.pak",PackageChecksum="E9193E94FB65A60BA06A8C936B70790F")
RedirectReferences=(PackageName="AS-Frigate-v08-WindowsNoEditor", PackageURLProtocol="https", PackageUrl="ut.rushbase.net/BloodK1nG/AS-Frigate-v08-WindowsNoEditor.pak",PackageChecksum="3F79202297021B5C3638F63F898A6911")
RedirectReferences=(PackageName="AS-Ballistic-v11-WindowsNoEditor", PackageURLProtocol="https", PackageUrl="ut.rushbase.net/BloodK1nG/AS-Ballistic-v11-WindowsNoEditor.pak",PackageChecksum="56184F56F7F4B2A64EBE7C2D54183DC7")
RedirectReferences=(PackageName="AS-Golgotha2-v07-WindowsNoEditor", PackageURLProtocol="https", PackageUrl="ut.rushbase.net/BloodK1nG/AS-Golgotha2-v07-WindowsNoEditor.pak",PackageChecksum="704DB6975DE5AD18A477CAC8550EAE99")
RedirectReferences=(PackageName="AS-Riverbed-v07-WindowsNoEditor", PackageURLProtocol="https", PackageUrl="ut.rushbase.net/BloodK1nG/AS-Riverbed-v07-WindowsNoEditor.pak",PackageChecksum="BDC4F5E07C216278F0566D8258AE622B")
RedirectReferences=(PackageName="AS-Rook-v17-WindowsNoEditor", PackageURLProtocol="https", PackageUrl="ut.rushbase.net/Urgamanix/AS-Rook-v17-WindowsNoEditor.pak",PackageChecksum="8550D86EA7606C628E08CBA1376FC69B")
RedirectReferences=(PackageName="AS-Desertstorm-v12-WindowsNoEditor", PackageURLProtocol="https", PackageUrl="ut.rushbase.net/Urgamanix/AS-Desertstorm-v12-WindowsNoEditor.pak",PackageChecksum="93D696115FD2F4A3E8DF492742CCE192")
RedirectReferences=(PackageName="AS-Saqqara-v06-WindowsNoEditor", PackageURLProtocol="https", PackageUrl="ut.rushbase.net/BloodK1nG/AS-Saqqara-v06-WindowsNoEditor.pak",PackageChecksum="EC5532C37A7475BE61E0FDABB700F805")
RedirectReferences=(PackageName="AS-Riverbed-v07-WindowsNoEditor", PackageURLProtocol="https", PackageUrl="ut.rushbase.net/BloodK1nG/AS-Riverbed-v07-TEST-WindowsNoEditor.pak",PackageChecksum="BDC4F5E07C216278F0566D8258AE622B")
ServerInstanceID=8E4F555444CE5C94FDFA4AA4420388AA
[/Game/Blueprints/UTASGameMode.UTASGameMode_C]
MapRotation=/Game/Maps/AS-Overlord99/AS-Overlord99-v15
MapRotation=/Game/MyContent/AS-Frigate-v08
MapRotation=/Game/MyContent/AS-Ballistic-v11
MapRotation=/Game/MyContent/AS-Riverbed-v07
MapRotation=/Game/MyContent/AS-Golgotha2-v07
MapRotation=/Game/MyContent/AS-Saqqara-v06
MapRotation=/Game/Maps/AS-Rook99/AS-Rook-v17
MapRotation=/Game/Maps/AS-Desertstorm/AS-Desertstorm-v12
MapRotation=/Game/Maps/AS-Guardia/AS-Guardia-v26
RedTeamName=rEd
BLueTeamName=bLUe
[/Script/Engine.GameSession]
MaxPlayers=12
MaxSpectators=4
____________
Create a startscript (shortcut to UE4Server-Win64-Test.exe)
Target: D
UTA-Server-1\Engine\Binaries\Win64\UE4Server-Win64-Test.exe UnrealTournament AS-Rook-v17?Game=/Game/Blueprints/UTASGameMode.UTASGameMode_C?MaxPlayers=14?MaxSpectators=4 -log -port=7777
Execute in: D
UTA-Server-1\Engine\Binaries\Win64
(comment: its
D : \ -> since its a smiley code D
is being displayed )
you can also add the server password in this line. The option provided in the startscript will always be used, doesn't matter what the game.ini says
____________
Regarding your problem with redirect downloads and people unable to join your server
Possible cause 1 - Incorrect MD5 hash rejects in the ini is causing people to being rejected from the server
1. Download MD5 Checker (
http://getmd5checker.com/ ) or something else to generate MD5 hash code.
2. Execute the application
3. Click on Add
4. Select the m,ap, you want to generate the hashcode for
5. THe hashcode will be displayed (column Current MD5)
6. Right click on it and select Copy MD5
7. Paste the MD5 code in the game.ini (redirect section)
Example:
[/Script/UnrealTournament.UTBaseGameMode]
RedirectReferences=(PackageName="AS-Guardia-v26-WindowsNoEditor", PackageURLProtocol="https", PackageUrl="ut.rushbase.net/Urgamanix/AS-Guardia-v26-WindowsNoEditor.pak",PackageChecksum="
HERE")
RedirectReferences=(PackageName="AS-Guardia-v26-WindowsNoEditor"
//mapname with WindowNoEditor without .pak
,PackageURLProtocol="https",
//http or https
PackageUrl="ut.rushbase.net/Urgamanix/AS-Guardia-v26-WindowsNoEditor.pak"
//URL with full mapname
,PackageChecksum="7DE0057CC6449F1145618940367FC969")
//MD5 checksum generated by you
Possible cause 2 - Your router settings are blocking some ports (can people join your server when you host default game modes?)
1. Open at least incoming / outgoing ports:
a) 7770 - 7779 (UDP)
b) 15000 (UDP)
checking your start batch ->
@echo off
cd Engine\Binaries\Win64
start UE4Server-Win64-Test.exe UnrealTournament DM-Chill?Game=/Game/UndauntedCollection/GM_LTS/LTS2GameMode.LTS2GameMode_C?MaxPlayers=16? -multihome=10.0.0.17 -
port=8000 -log
in that case makre sure Port 8000 is open, incoming outgoing for UDP.
::::::::::::::::::::::::::::::::::::::::::::::::::
So here is what I propose. Try the things above and for
further assistance join our IRC and contact me or fatjeff.
I help everyone in the UT community, especially people that are willing to help others (I like your attitude "If I can get some help and figure out my problem, I want to be able to help others as well." ) and people that like to play Assault
#UT.Assault on irc.globalgamers.net
So, Welcome to UT Assault
Thank you!