Thanks to your guys' help here, I've gotten all the major tweaks I wanted figured out. I still have a few quandaries though:
1. What is the class of the Toxin Suit, Flashlight, and any other extra small items most maps don't have?
2. I'm trying to figure out the following tweaks:
Set UDamage M_Activated activated.
Set UDamage M_Selected selected.
Set UDamage M_Deactivated depleted.
Set UT_Stealth M_Activated activated.
Set UT_Stealth M_Selected selected.
Set UT_Stealth M_Deactivated depleted.
Set UT_JumpBoots M_Activated activated.
Set UT_JumpBoots M_Selected selected.
Set UT_JumpBoots M_Deactivated drained.
Set Unreali.SCUBAGear M_Activated activated.
Set Unreali.SCUBAGear M_Selected selected.
Set Unreali.SCUBAGear M_Deactivated depleted.
But in the console the message reads
SCUBA Gearactivated.
etc. for the others. How do I fix this? And what exactly does having "Get" instead of "Set" for these messages do?
3. What exactly is the relationship between items getting activated/selected/deactivated?
4. For UT_Stealth, I've tried activating the tweaks in CTF-Command (which has an Invisibility in it) but the Invisibiliites in actual maps don't seem affected by my tweaks.
5. I know these messages
Set TournamentGameInfo DeathVerb was
Set TournamentGameInfo DeathPrep by
Set TournamentGameInfo DeathTerm killed
help my tweaks fix the "AtmaDragonkilled himself." problem, but what exactly does each do individually?
1. What is the class of the Toxin Suit, Flashlight, and any other extra small items most maps don't have?
2. I'm trying to figure out the following tweaks:
Set UDamage M_Activated activated.
Set UDamage M_Selected selected.
Set UDamage M_Deactivated depleted.
Set UT_Stealth M_Activated activated.
Set UT_Stealth M_Selected selected.
Set UT_Stealth M_Deactivated depleted.
Set UT_JumpBoots M_Activated activated.
Set UT_JumpBoots M_Selected selected.
Set UT_JumpBoots M_Deactivated drained.
Set Unreali.SCUBAGear M_Activated activated.
Set Unreali.SCUBAGear M_Selected selected.
Set Unreali.SCUBAGear M_Deactivated depleted.
But in the console the message reads
SCUBA Gearactivated.
etc. for the others. How do I fix this? And what exactly does having "Get" instead of "Set" for these messages do?
3. What exactly is the relationship between items getting activated/selected/deactivated?
4. For UT_Stealth, I've tried activating the tweaks in CTF-Command (which has an Invisibility in it) but the Invisibiliites in actual maps don't seem affected by my tweaks.
5. I know these messages
Set TournamentGameInfo DeathVerb was
Set TournamentGameInfo DeathPrep by
Set TournamentGameInfo DeathTerm killed
help my tweaks fix the "AtmaDragonkilled himself." problem, but what exactly does each do individually?