HAHA ADC afther 3,5 years it comes back to haunt ya!

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Humph said:
Prevents the defenders from using second base teleporter.
no in this flame thread they blocked the second base entrance with boxes so the attackers 'couldnt' get it >_> so easy to get it anyway lol :P
 
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a forfeit was forced because adc couldnt figure out what to do
imo not being able to counter our tactics shouldnt be a win for them-- it was stillpossible to trigger 2nd without moving the boxes at all
also box moving is surely not a bug, or it would have been removed 3.5 years ago when other boxes were moved
it is quite amusing, however, that adc moved boxes in a match 3.5 years ago; the irony is incredible
 
From http://www.utassault.net/leagues/rules.php?leagueid=1#gameplay
"Match Game-Play Rules


Do not spam the console with taunts or text, the other clan may need to use the teamsay to discuss tactics or exchange information. You may use League Assault's Mute commands to stop this interfering with your play.


The use of hacked skins, mixed skins or any kind of other non standard UT or Bonus Pack skin that has not been permitted by the league is forbidden.


The use of lag slide exploits, physical taunt bindings, aim-bots, radars, item timers or any other kind of cheat is strictly prohibited.


Making use of any map specific bug (known or unknown) which prevents the attackers from completing the map or the defenders from effectively defending the map is prohibited. "
 
so if we get two of our players to stand infront of the object and some guy comes, just looks at it and can't figure out what to do, we lose the map because of that? wow that's tough
 
^Ice^ said:
so if we get two of our players to stand infront of the object and some guy comes, just looks at it and can't figure out what to do, we lose the map because of that? wow that's tough
:lol::rofl:


as I said before, I just did the test with bots. I placed all the boxes in front of the terminal, and even they got it easily :P
 
Sidoh said:
Making use of any map specific bug (known or unknown) which prevents the attackers from completing the map or the defenders from effectively defending the map is prohibited.

see http://media.putfile.com/ownedatutasgg

What does it matter if you can bypass the 'bug' ? It is still Preventing the attackers from completing the map.
 
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