Hello again.
1) jwer is right about me cba arsed etc.
2) beta 3 had a huge problem with def spawns, after Lava bridges, all the def spawned in the garage making it impossible to attack
3) Ive been working on a new beta. What i did so far is remove a choke point between cavern and lava cavern (made it sort of a double passage as once propsed by Sauron i think)
I also fiddled around with weapon placement
but one thing remains: the garage door is impossible to get as all def spawns there (ive already removed the RL)
a) def could be spawned anywhere on the map as in the orig, and tbh maybe this IS the best solution, only thing there: it would be senseless to add additional attacker spawns.
b) another idea i had was making a separate spawn room roughly between lava bridges and garage (left hand, opposite of minigun room) Id need to figure out the right difference of the actual route to make defense neither overpower nor underpowered. That room would require a crap weapon to be put in, unfortunately imo there no such weapon in UT, IMO the bio rifle is the crapiest but id would be a intense spamming weapon in guardia. maybe enforcers with ammo? maybe this will make sense in 136