Changing Resolution in windows

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Tnega

Chairman Of The Council Of Soup Samplers
Jul 15, 2001
7,199
83
Fae Fife.
Problem.
Downgraded my gfx card to an old 128mb one and now UT wont run.
Think I left my res quite high, and now the smaller card cant handle it.
Where within windows can i edit the res to a more suitable size?
Had a look but figure it will be quicker if some kind person can point me in the right direction.
Regards,
Dave
 
In your unrealtournament.ini

[WinDrv.WindowsClient]
WindowedViewportX=800
WindowedViewportY=600
WindowedColorBits=32
FullscreenViewportX=1280 <-
FullscreenViewportY=1024 <-
FullscreenColorBits=32
 
thx DB
Got it but unfortunately it aint fixed my problem, so it wasnt that.
All I get when i start UT is a series of black and white blocky shapes.
heve re installed 94.24 driver set but its just the same.
gonna try removing all drivers then the card and put it all back in, any more input appreciated.
 
Update.
scrubbed UT and re installed.
working.
just need to add all the other stuff now.
:(
 
Just overwrote my ogl settings and dropped the ogl driver into sys folder as per your ogl settings in dogserver general DB and its back to square black n white
using a xfx 6800 xt with 128 mb on board ram
 
Go to start, run, type "dxdiag", then look at the Display tab, see if everything there is set to Enabled.

The Black&White probably means your graphics drivers aren't installed correctly.
 
removed the ini file then restarted, same so its prolly the .dll
omw to do that now pinny
 
replaced the ogl.dll with the one from the cd but got a core.dll error
replaced that too and yet another error