well after because pinhead doesn't work on this anymore. i asked if i could finish the map, he agreed.
http://forums.utassault.net/showthread.php?t=46429 is the original thead
i did mainly some small things some dispatcher settings defender spawns, a very very basic botpathing. but you will now easier know the way in the map. note that they don't understand how to reach the first obj. and you won't see many defenders the first part of the map.
i really don't know what to do with the last part. i was thinking to put some sort of button on the last roof (some sort of siege thingy) but i don't know yet
I think the first outside part with the fortress is almost done.. (needs some touching tho)
just let me know how it plays. It is still an alpha but it has some more shape and so on.
anyway. here is the link
http://rapidshare.de/files/11653649/AS-Hellraiser-_a-011_.unr.html
update
hellraiser 12:
http://www.filefactory.com/get/f.php?f=ee263b083602d1fe56615d0b
http://forums.utassault.net/showthread.php?t=46429 is the original thead
i did mainly some small things some dispatcher settings defender spawns, a very very basic botpathing. but you will now easier know the way in the map. note that they don't understand how to reach the first obj. and you won't see many defenders the first part of the map.
i really don't know what to do with the last part. i was thinking to put some sort of button on the last roof (some sort of siege thingy) but i don't know yet
I think the first outside part with the fortress is almost done.. (needs some touching tho)
just let me know how it plays. It is still an alpha but it has some more shape and so on.
anyway. here is the link
http://rapidshare.de/files/11653649/AS-Hellraiser-_a-011_.unr.html
update
hellraiser 12:
http://www.filefactory.com/get/f.php?f=ee263b083602d1fe56615d0b
Last edited: