I've had a problem using 'AltFire' for a while. It used work fine
How many keys can be pressed/used/activated at the same time on your keyboard?
Is there a limit within UT or is it Windows who doesn't allow you to?
I'm the oldfashion type using the arrow keys for directions and Mouse1 as Primary Fire, Mouse2 as Jump etc.
When I use my AltFire (Ins on Numpad) I run in a straight line and can not turn in any directions
Can anyone help me with this very annoying problem?
Here's the first part of my user:
[Engine.Input]
Aliases[0]=(Command="Button bFire | Fire",Alias=Fire)
Aliases[1]=(Command="Button bAltFire | AltFire",Alias=AltFire)
Aliases[2]=(Command="Axis aBaseY Speed=+300.0",Alias=MoveForward)
Aliases[3]=(Command="Axis aBaseY Speed=-300.0",Alias=MoveBackward)
Aliases[4]=(Command="Axis aBaseX Speed=-150.0",Alias=TurnLeft)
Aliases[5]=(Command="Axis aBaseX Speed=+150.0",Alias=TurnRight)
Aliases[6]=(Command="Axis aStrafe Speed=-300.0",Alias=StrafeLeft)
Aliases[7]=(Command="Axis aStrafe Speed=+300.0",Alias=StrafeRight)
Aliases[8]=(Command="Jump | Axis aUp Speed=+300.0",Alias=Jump)
Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias=Duck)
Aliases[10]=(Command="Button bLook",Alias=Look)
Aliases[11]=(Command="Toggle bLook",Alias=LookToggle)
Aliases[12]=(Command="ActivateItem",Alias=InventoryActivate)
Aliases[13]=(Command="NextItem",Alias=InventoryNext)
Aliases[14]=(Command="PrevItem",Alias=InventoryPrevious)
Aliases[15]=(Command="Axis aLookUp Speed=+100.0",Alias=LookUp)
Aliases[16]=(Command="Axis aLookUp Speed=-100.0",Alias=LookDown)
Aliases[17]=(Command="Button bSnapLevel",Alias=CenterView)
Aliases[18]=(Command="Button bRun",Alias=Walking)
Aliases[19]=(Command="Button bStrafe",Alias=Strafe)
Aliases[20]=(Command="NextWeapon",Alias=NextWeapon)
Aliases[21]=(Command="ActivateTranslator",Alias=ActivateTranslator)
Aliases[22]=(Command="ActivateHint",Alias=ActivateHint)
Aliases[23]=(Command="Button bFreeLook",Alias=FreeLook)
Aliases[24]=(Command="ViewClass Pawn",Alias=ViewTeam)
Aliases[25]=(Command="onrelease jump | onrelease fire",Alias=jumpfire)
Aliases[26]=(Command="Axis aBaseX Speed=-15000.0",Alias=ballet)
Aliases[27]=(Command="setinstantrocket",Alias=None)
Aliases[28]=(Command="setinstantrocket",Alias=None)
Aliases[29]=(Command="",Alias=None)
Aliases[30]=(Command="",Alias=None)
Aliases[31]=(Command="",Alias=None)
Aliases[32]=(Command="",Alias=None)
Aliases[33]=(Command="",Alias=None)
Aliases[34]=(Command="",Alias=None)
Aliases[35]=(Command="",Alias=None)
Aliases[36]=(Command="",Alias=None)
Aliases[37]=(Command="",Alias=None)
Aliases[38]=(Command="",Alias=None)
Aliases[39]=(Command="",Alias=None)
LeftMouse=Fire
RightMouse=Jump
MiddleMouse=
Tab=
Enter=getweapon sniperrifle | toggle bDuck
Shift=Duck
Ctrl=getweapon impacthammer | fire | jumpfire
Alt=
Pause=
CapsLock=
Escape=ShowMenu
Space=suicide | teamsay Tactical Suicide!
PageDown=speech 0 0 0
End=teamsay vvvv LOW vvvv
Left=StrafeLeft
Up=MoveForward
Right=StrafeRight
Down=MoveBackward
Insert=AltFire
Delete=speech 4 14 -1
0=teamsay NEW SPAWNPOINT--->TACTICAL SUICIDE
1=teamsay Ready to launch/Be Launched!
2=teamsay Launch Failed!
3=teamsay Good Launch!
4=teamsay Launchers/Jumpers!
5=teamsay Incoming cleared!
6=Say For King & Country!
7=teamsay All coming Small Pool!
8=teamsay All coming Big Pool!
9=teamsay Nice 1
C=
G=
L=
M=setname Mushashi
O=speech 0 2 0
S=ThrowShield
T=exec tweak.ini
Z=
F1=ShowScores
F2=ShowServerInfo
F3=ShowStats
F4=MenuCmd 1 0
F5=ViewTeam
F6=Stat Net
F7=behindview 0 | FOV 90
F8=behindview 1 | FOV 120
F9=SShot
F10=Cancel
F11=behindview 1 | fov 150 | onrelease behindview 0 | onrelease fov 90
F12=MUTATE BDBMAPVOTE VOTEMENU
Equals=teamsay Attack!
Comma=
Minus=
Period=
Slash=
LeftBracket=say lol
Backslash=TeamTalk
RightBracket=
MouseX=axis aMouseX speed=7.0
MouseY=axis aMouseY speed=7.0
MouseW=
None=
Cancel=
Backspace=ThrowWeapon
PageUp=teamsay >>>> RIGHT >>>>
home=teamsay ^^^^ HIGH ^^^^
Select=
Print=
Execute=
PrintScrn=
Help=speech 3 17 0
A=ThrowArmor
B=speech 4 15 -1
D=disconnect
E=say ergh....
f=Feigndeath
H=speech 3 16 0
i=speech 4 9 -1
j=
K=Setname Nijal3t
P=speech 4 9 -1
Q=say hi, m8
R=speech 0 1 0
U=speech 3 5 0
V=
W=say hi
X=Setname Mushashi
NumPad0=AltFire
NumPad1=SwitchWeapon 10
NumPad2=SwitchWeapon 2
NumPad3=SwitchWeapon 3
NumPad4=SwitchWeapon 4
NumPad5=SwitchWeapon 5
NumPad6=SwitchWeapon 6
NumPad7=SwitchWeapon 7
NumPad8=SwitchWeapon 8
NumPad9=SwitchWeapon 9
GreyStar=SETNAME [ADC]Mushashi
Separator=
NumPadPeriod=set input MouseX axis aMouseX speed=3.0 | set input MouseY axis aMouseY speed=3.0 | onrelease set input MouseX axis aMouseX speed=7.0 | onrelease set input MouseY axis aMouseY speed=7.0
GreySlash=SETNAME {SUYM}_Mushashi
F13=
F14=
F15=
F16=
F17=
F18=
F19=
F20=
F21=
F22=
F23=
F24=
NumLock=
ScrollLock=
LShift=
RShift=
LControl=
RControl=
Semicolon=
Tilde=teamsay >>>> MIDDLE <<<
SingleQuote=teamsay VVVV BACK VVVV
Attn=
CrSel=
ExSel=
ErEof=
Play=
Zoom=
NoName=
PA1=
OemClear=
MouseZ=
MouseWheelDown=NextWeapon
MouseWheelUp=PrevWeapon
Mush
How many keys can be pressed/used/activated at the same time on your keyboard?
Is there a limit within UT or is it Windows who doesn't allow you to?
I'm the oldfashion type using the arrow keys for directions and Mouse1 as Primary Fire, Mouse2 as Jump etc.
When I use my AltFire (Ins on Numpad) I run in a straight line and can not turn in any directions
Can anyone help me with this very annoying problem?
Here's the first part of my user:
[Engine.Input]
Aliases[0]=(Command="Button bFire | Fire",Alias=Fire)
Aliases[1]=(Command="Button bAltFire | AltFire",Alias=AltFire)
Aliases[2]=(Command="Axis aBaseY Speed=+300.0",Alias=MoveForward)
Aliases[3]=(Command="Axis aBaseY Speed=-300.0",Alias=MoveBackward)
Aliases[4]=(Command="Axis aBaseX Speed=-150.0",Alias=TurnLeft)
Aliases[5]=(Command="Axis aBaseX Speed=+150.0",Alias=TurnRight)
Aliases[6]=(Command="Axis aStrafe Speed=-300.0",Alias=StrafeLeft)
Aliases[7]=(Command="Axis aStrafe Speed=+300.0",Alias=StrafeRight)
Aliases[8]=(Command="Jump | Axis aUp Speed=+300.0",Alias=Jump)
Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias=Duck)
Aliases[10]=(Command="Button bLook",Alias=Look)
Aliases[11]=(Command="Toggle bLook",Alias=LookToggle)
Aliases[12]=(Command="ActivateItem",Alias=InventoryActivate)
Aliases[13]=(Command="NextItem",Alias=InventoryNext)
Aliases[14]=(Command="PrevItem",Alias=InventoryPrevious)
Aliases[15]=(Command="Axis aLookUp Speed=+100.0",Alias=LookUp)
Aliases[16]=(Command="Axis aLookUp Speed=-100.0",Alias=LookDown)
Aliases[17]=(Command="Button bSnapLevel",Alias=CenterView)
Aliases[18]=(Command="Button bRun",Alias=Walking)
Aliases[19]=(Command="Button bStrafe",Alias=Strafe)
Aliases[20]=(Command="NextWeapon",Alias=NextWeapon)
Aliases[21]=(Command="ActivateTranslator",Alias=ActivateTranslator)
Aliases[22]=(Command="ActivateHint",Alias=ActivateHint)
Aliases[23]=(Command="Button bFreeLook",Alias=FreeLook)
Aliases[24]=(Command="ViewClass Pawn",Alias=ViewTeam)
Aliases[25]=(Command="onrelease jump | onrelease fire",Alias=jumpfire)
Aliases[26]=(Command="Axis aBaseX Speed=-15000.0",Alias=ballet)
Aliases[27]=(Command="setinstantrocket",Alias=None)
Aliases[28]=(Command="setinstantrocket",Alias=None)
Aliases[29]=(Command="",Alias=None)
Aliases[30]=(Command="",Alias=None)
Aliases[31]=(Command="",Alias=None)
Aliases[32]=(Command="",Alias=None)
Aliases[33]=(Command="",Alias=None)
Aliases[34]=(Command="",Alias=None)
Aliases[35]=(Command="",Alias=None)
Aliases[36]=(Command="",Alias=None)
Aliases[37]=(Command="",Alias=None)
Aliases[38]=(Command="",Alias=None)
Aliases[39]=(Command="",Alias=None)
LeftMouse=Fire
RightMouse=Jump
MiddleMouse=
Tab=
Enter=getweapon sniperrifle | toggle bDuck
Shift=Duck
Ctrl=getweapon impacthammer | fire | jumpfire
Alt=
Pause=
CapsLock=
Escape=ShowMenu
Space=suicide | teamsay Tactical Suicide!
PageDown=speech 0 0 0
End=teamsay vvvv LOW vvvv
Left=StrafeLeft
Up=MoveForward
Right=StrafeRight
Down=MoveBackward
Insert=AltFire
Delete=speech 4 14 -1
0=teamsay NEW SPAWNPOINT--->TACTICAL SUICIDE
1=teamsay Ready to launch/Be Launched!
2=teamsay Launch Failed!
3=teamsay Good Launch!
4=teamsay Launchers/Jumpers!
5=teamsay Incoming cleared!
6=Say For King & Country!
7=teamsay All coming Small Pool!
8=teamsay All coming Big Pool!
9=teamsay Nice 1
C=
G=
L=
M=setname Mushashi
O=speech 0 2 0
S=ThrowShield
T=exec tweak.ini
Z=
F1=ShowScores
F2=ShowServerInfo
F3=ShowStats
F4=MenuCmd 1 0
F5=ViewTeam
F6=Stat Net
F7=behindview 0 | FOV 90
F8=behindview 1 | FOV 120
F9=SShot
F10=Cancel
F11=behindview 1 | fov 150 | onrelease behindview 0 | onrelease fov 90
F12=MUTATE BDBMAPVOTE VOTEMENU
Equals=teamsay Attack!
Comma=
Minus=
Period=
Slash=
LeftBracket=say lol
Backslash=TeamTalk
RightBracket=
MouseX=axis aMouseX speed=7.0
MouseY=axis aMouseY speed=7.0
MouseW=
None=
Cancel=
Backspace=ThrowWeapon
PageUp=teamsay >>>> RIGHT >>>>
home=teamsay ^^^^ HIGH ^^^^
Select=
Print=
Execute=
PrintScrn=
Help=speech 3 17 0
A=ThrowArmor
B=speech 4 15 -1
D=disconnect
E=say ergh....
f=Feigndeath
H=speech 3 16 0
i=speech 4 9 -1
j=
K=Setname Nijal3t
P=speech 4 9 -1
Q=say hi, m8
R=speech 0 1 0
U=speech 3 5 0
V=
W=say hi
X=Setname Mushashi
NumPad0=AltFire
NumPad1=SwitchWeapon 10
NumPad2=SwitchWeapon 2
NumPad3=SwitchWeapon 3
NumPad4=SwitchWeapon 4
NumPad5=SwitchWeapon 5
NumPad6=SwitchWeapon 6
NumPad7=SwitchWeapon 7
NumPad8=SwitchWeapon 8
NumPad9=SwitchWeapon 9
GreyStar=SETNAME [ADC]Mushashi
Separator=
NumPadPeriod=set input MouseX axis aMouseX speed=3.0 | set input MouseY axis aMouseY speed=3.0 | onrelease set input MouseX axis aMouseX speed=7.0 | onrelease set input MouseY axis aMouseY speed=7.0
GreySlash=SETNAME {SUYM}_Mushashi
F13=
F14=
F15=
F16=
F17=
F18=
F19=
F20=
F21=
F22=
F23=
F24=
NumLock=
ScrollLock=
LShift=
RShift=
LControl=
RControl=
Semicolon=
Tilde=teamsay >>>> MIDDLE <<<
SingleQuote=teamsay VVVV BACK VVVV
Attn=
CrSel=
ExSel=
ErEof=
Play=
Zoom=
NoName=
PA1=
OemClear=
MouseZ=
MouseWheelDown=NextWeapon
MouseWheelUp=PrevWeapon
Mush