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  • Hey - turns out IRC is out and something a little more modern has taken it's place... A little thing called Discord!

    Join our community @ https://discord.gg/JuaSzXBZrk for a pick-up game, or just to rekindle with fellow community members.

  1. fragnbrag

    AS ORIONS CURSE PART-1 (BETA2) feedback needed please :)

    hey thanks for having a look hardcore and elaborating on things ... ...noted :) good - those adjustments will be made ... unfortunately i have no time to actually "play" ut right now, maybe later in the month i can swing by and embarrass myself online =P but thx - i think i know...
  2. fragnbrag

    AS ORIONS CURSE PART-1 (BETA2) feedback needed please :)

    question... is this thing any better on a server now? there should be many less channels in use (curious) would reducing the loadout improve that situation -- there's way too much stuff imo, but i'm not sure what to ditch... many cannons were deleted already, LOL! u should have seen it...
  3. fragnbrag

    New UT99 Assault map BETA -- testing needed :)

    ok, i have a second beta of the map - sorry so late, i was really busy this week but it's up at UP now and admins are welcome to scoop it up if they like --- i started a another thread for beta2 (this ones's pretty long) and the maps changed so.... some feedback on that one would be nice :)...
  4. fragnbrag

    AS ORIONS CURSE PART-1 (BETA2) feedback needed please :)

    Hiya, i'm back with BETA-2 (finally) Here is a link to AS-(BETA2) OrionsCursePart1 for anyone interested in giving some (more) feedback... Thanks
  5. fragnbrag

    New UT99 Assault map BETA -- testing needed :)

    OC new BETA - 1 map **SMALLER** soon... okee, i made a tough choice but hopefully better one!!! i was testing the NEW part-1 map on my P3 computer and the map FR average was never better than 40FPS, spiking as low as 14FPS in that section2 so I threw in the towel -- REALITY BITES ;) so i...
  6. fragnbrag

    New UT99 Assault map BETA -- testing needed :)

    haha, i have that one -- it's good, i think i get it now a lot better than when i first watched it =P especially on bridge and seige -- i remember playing bridge online pub once and i couldn't figure out where everyone was disappearing to, or why the match would end before my team even got a...
  7. fragnbrag

    New UT99 Assault map BETA -- testing needed :)

    hey thx for the links masteer :) i'll be dl everything from here tonight ... i do have a bunch of UT gameplay movies already, a few were from a big UT site but don't remeber the name (dammit) where i got them ... i think i have bookmarked on my older computer, i'll have to look tonite --...
  8. fragnbrag

    New UT99 Assault map BETA -- testing needed :)

    good stuff - lots to think about... OK, need to go get all maps by "Grzegorz Kubicki" i have some, are they all at naliCity, where is "AS-GolgothaAL" ? is the "AL" mean legue edition?
  9. fragnbrag

    New UT99 Assault map BETA -- testing needed :)

    good stuff pike! please do look at the team aspects! i will learn a lot from an explanation like that... 1. like, what would probably happen with your bros in this map? is it impossible to attack or defend? remember i can change the layout or cut/add parts pretty damn fast if i have to --...
  10. fragnbrag

    New UT99 Assault map BETA -- testing needed :)

    yeah, hear ya :) firstly, I got some good help with BOTS from a dude who's tuned right into the UT AI, who recently pathed/helped ona map called AS-Dimension by FritzX (that's a huge AS map, but quite well done IMO, looks very "classic" and has GREAT FRAMERATE !!!! the last beta is still over at...
  11. fragnbrag

    New UT99 Assault map BETA -- testing needed :)

    and lastly, here's the main part of section 5... (no worries, the startrek sh$t is outta there =P cheers
  12. fragnbrag

    New UT99 Assault map BETA -- testing needed :)

    ok, this is just FYI and cause someone asked to see these =P i managed to get the PART-2 map to build so here are the piccys of section 4 and 5 -- when i decided to split the big map up into smaller maps, i focussed on trying to get the PART-1 one done first, so these last two are a bit hacked...
  13. fragnbrag

    New UT99 Assault map BETA -- testing needed :)

    so these ok? if not i can delete these and try something else... like 2d views or wireframe or even a walk thru... i'll leave these here for now - lemme know cheers
  14. fragnbrag

    AS-KingsRansom?

    Presuming you're talkng about the UT99 map called AS-KingsRansom, unless there's two different maps with the same name, i know that mapper -- KING MANGO (he's a friend of mine) last i heard he was going to port KR to 2k4... maybe you should contact him about releasing the UT99 version -- i can...
  15. fragnbrag

    New UT99 Assault map BETA -- testing needed :)

    /me=opens up the ed and PaintShopPro... :) ok, this is map PART-3 (sections 6 and 7) hope you get the idea... this is obviously full bright, not dynamic light mode -- you can see better (well sort of) i know it's quite messy lookin at the moment, but all the textures being replaced and...
  16. fragnbrag

    New UT99 Assault map BETA -- testing needed :)

    oh no sorry man i guess i wasnt clear =P i designed an assault map (about a year ago) it was originally 7 objectives (sections) each section had some sub-objectives. When i built it, it turned out much TOO BIG for UT99 to handle. So i chopped it up into smaller maps, like in a "series". (Part-1...
  17. fragnbrag

    New UT99 Assault map BETA -- testing needed :)

    wow! u guys are great =P thanks forall the response, it's all good... first, some of the bugs are known, and i did NOT get all the way through the debugging when i figgured i better get feedback - there was enough of a map for that, imo. Remember this is the "first" beta so i could get steared...
  18. fragnbrag

    New UT99 Assault map BETA -- testing needed :)

    hey thanks dudes! i'll check back later today - i got some questions :D cheers