*edit, New Build out 22/8!
Hello I´m back hahaha!
I have been playing UT4 pre Alpha for some days (alot ) and wanted to start a little discussion about the
movements, weapons etc. Don´t know how many of you that actually plays it yet?
As the game is know I think the movement speed is to fast (sprint?). I often end up with enemies that run away with low HP and someone else steal my kills. Because the movement is so fast and its easy to run away. It feels also that everyone is using RL and minigun because to use other weapons is hard with this speed. Anyone now how fast it is compairing to UT99?
About movement skills, I think its good double jump is gone.
Walldodge i cant decide yet, dont see much people use it right now because the speed is so high anyway.
The dodgeroll is kinda cool new move, but dont effect DM so much, more in CTF and AS maybe.
Wallslide I dont like really.
Do we need more than jump, dodge and crouch?
Now its more jumping/flying/sprint around instead of strafe/dodge/aim. The slower tha game is more aimbased it is?
Weapons:
Minigun is good
Rl is good but i miss the 6rocket load
Sniper is not hitscan but projectile and it sux... really hard to HS.
Shock is good first, but secondary ball is so slow compared to the movement speed atm.
Flack is
Bio is actually pretty strong and usefull.
Linkgun is ok.
Hammer is working with jumps
Enforcer is very dodgy, like it sprays the bullet!
Hammerjumps, ok
RLJumps, ok
RL launches?
Hammerlaunches?
Liftjumps is ok but i think the lifts is moving to fast
Hammerjumps on lifts dont work atm
Wanna test the game, go to:
http://www.prounreal.org/forums/viewtopic.php?t=82211&sid=a8433f8d9f536da000a8e1a6525d756e
DL the game and you can find keybindings quality settings etc.
Hello I´m back hahaha!
I have been playing UT4 pre Alpha for some days (alot ) and wanted to start a little discussion about the
movements, weapons etc. Don´t know how many of you that actually plays it yet?
As the game is know I think the movement speed is to fast (sprint?). I often end up with enemies that run away with low HP and someone else steal my kills. Because the movement is so fast and its easy to run away. It feels also that everyone is using RL and minigun because to use other weapons is hard with this speed. Anyone now how fast it is compairing to UT99?
About movement skills, I think its good double jump is gone.
Walldodge i cant decide yet, dont see much people use it right now because the speed is so high anyway.
The dodgeroll is kinda cool new move, but dont effect DM so much, more in CTF and AS maybe.
Wallslide I dont like really.
Do we need more than jump, dodge and crouch?
Now its more jumping/flying/sprint around instead of strafe/dodge/aim. The slower tha game is more aimbased it is?
Weapons:
Minigun is good
Rl is good but i miss the 6rocket load
Sniper is not hitscan but projectile and it sux... really hard to HS.
Shock is good first, but secondary ball is so slow compared to the movement speed atm.
Flack is
Bio is actually pretty strong and usefull.
Linkgun is ok.
Hammer is working with jumps
Enforcer is very dodgy, like it sprays the bullet!
Hammerjumps, ok
RLJumps, ok
RL launches?
Hammerlaunches?
Liftjumps is ok but i think the lifts is moving to fast
Hammerjumps on lifts dont work atm
Wanna test the game, go to:
http://www.prounreal.org/forums/viewtopic.php?t=82211&sid=a8433f8d9f536da000a8e1a6525d756e
DL the game and you can find keybindings quality settings etc.
Last edited: