ive started work on another map because i dont think ulabs would have gotten far (for its an indoor map)
the idea is like ballistic: first part outside, then inside
ive only worked on it for 2 days and ive only made the basic terrain and a bridge
the attackers will spawn at the farther right side(still need an idea what this area could be), the building at the bottom will be soem sort of small boat hangar. the structure at the back is the main base. the hole in the wall will get a large door (similar to the one on the right side) a boat drone can be launched to smash a hole into the doors to enable a third path (first path: along the coast - ill make an entrance to the very left; second path: launching) one or two objectives in the base and after that the indoor part.
im planning to make the opbjectives pretty spammy(the outside ones) to give the defenders a chance at all because atm i think its too easy to assault.
edit: took out screenshot, so the thread is easier viewable and added download some posts below anyway.
the idea is like ballistic: first part outside, then inside
ive only worked on it for 2 days and ive only made the basic terrain and a bridge
the attackers will spawn at the farther right side(still need an idea what this area could be), the building at the bottom will be soem sort of small boat hangar. the structure at the back is the main base. the hole in the wall will get a large door (similar to the one on the right side) a boat drone can be launched to smash a hole into the doors to enable a third path (first path: along the coast - ill make an entrance to the very left; second path: launching) one or two objectives in the base and after that the indoor part.
im planning to make the opbjectives pretty spammy(the outside ones) to give the defenders a chance at all because atm i think its too easy to assault.
edit: took out screenshot, so the thread is easier viewable and added download some posts below anyway.
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