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potions are totally different.... in d2 in big fights youd constantly be chugging on one and could use double digits of potions one after the other for bosses... in d3 i forgot the exact number but theres a cooldown on potions using.... that means its gonna be a lot harder to know when to use potions... talk about being hard, not being able to replenish hp for 15-20 seconds in a boss fight...Well I most certainly hope the full release will add more difficult elements, but i have to say during the 2 walkthroughs I did on the beta (played demon hunter and the monk), I used up something like 5 potions overall, I don't recall any instance of the game being hard,
blood raven: im pretty sure i killed her in 5-6 hits with my barb and i think i recall 2 shotting her with my assasin....not even the final boss whereas D2's Blood Raven, even in easy mode was a lot harder the first time I fought her.
Well I most certainly hope the full release will add more difficult elements, but i have to say during the 2 walkthroughs I did on the beta (played demon hunter and the monk), I used up something like 5 potions overall, I don't recall any instance of the game being hard, not even the final boss whereas D2's Blood Raven, even in easy mode was a lot harder the first time I fought her. Plus on my second run with the monk I felt, slightly bored even, those 2/3 hours of gameplay have little to no replay value for me.
Also having a game with a hardcore mode doesn't make it a hard game, the mode might be but not the game itself, D2 also had it, it's nothing new.
Internal peeps are always wrong though. They thought WoW raids would take months too but they end up being beaten after two resets. zzzzIt will be harder. Remember that this is just a bit of one of the very first acts, on the easiest difficulties. Internal betters at Blizzard think it will be months till the game is truely beaten.