Server Problems possibly mapvotela13

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scarface

New Member
Jul 30, 2007
27
1
well i run a ut99 server with binslatyer mods...all was ok and i was using bdbmapvote 304...i decided to add a new gamestyle LGI (instagib) so added mapvote la13 so i can have custpm game configs....

so ur all prolly wondering wheres the problem? lol well i have no taemkills switched on for binslayer and it works once an IG map is selected from the list the mapvote loads IG fine but it starts teamkilling..:S i enclose me UT ini and mapvote ini for someoneto look at...if you are wondering where is the binslayer cmd line i have the server running as a default binslayer server, i have tried running the server as default IG server and mapvote loading binsllayer but for some reason mapvote wont load stuffswapper :s

and yes i have tried to run the server as a deafult IG server with that same cmd in mapvote ini and its fine it does not teamkill:s

http://www.mediafire.com/?cxyn0eyhxdx
http://www.mediafire.com/?6yktx9mg30x
 
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Do you mean FriendlyFire set to 100%?
If so try this:
CustomGameConfig[0]=(bEnabled=True,GameClass="Botpack.CTFGame",NewPrefix="LGI",Mutators="FastCap.FC_Mutator,BotPack.LowGrav,SmartCTF_4D.SmartCTF,Revenge.Revenge,SimpleFlagsv100.SimpleFlagsSA,UnEvenTeams.UnEvenTeams,ZPPure7G.AccuGib",Settings="GameSpeed=1.550000,AirControl=0.550000,FriendlyFireScale=0")
 
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btw with those settings in the ini's both gamestyles work apart from it taemkilling in IG it does not teamkill in binslayer
 
well i have no taemkills switched on for binslayer and it works once an IG map is selected from the list the mapvote loads IG fine but it starts teamkilling

So basicly this value (FriendlyFireScale=0.000000) is set back to 1 after map switch ... to avoid it use code i posted above.


And btw. If you're posting your ini's on public forums remove your admin passwords!!!!!!!!!!!!!!
 
ooops lol well iv tried with and without that line still no luck...iv also tried it in the settings and in the default game settings ....
 
DefaultSettings=FriendlyFireScale=0.000000,bHardCoreMode=True

what does that do then? does that not set it to 0?
 
Yes it does.
If you want a FF set to 100% just change it to 1.0
 
so in theory that ini should work? because it isnt.....

this is the default server cmd: server CTF-((MoonRun))_LGI.unr?mutator=StuffSwapper.StuffSwapper,FastCap.FC_Mutator,BotPack.LowGrav,MapVoteLA13.BDBMapVote,SmartCTF_4D.SmartCTF,UnlimitedAmmo.UnlimitedAmmo,Revenge.Revenge,Damage.Damage,SimpleFlagsv100.SimpleFlagsSA,UnEvenTeams.UnEvenTeams ini=unrealtournament.ini log=Server.log multihome=209.40.96.191

mapvote then loads instagib if selected...
 
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