Basically this just turns off the music as if u stuck music volume on 0
But since the music files are only a few lines, the require less cpu to run etc and so could even improve urt ping, etc etc
2) Features:
------------
- Cannot be detected by any CSHP, not even CSHP49 detects it
- Supports all UnrealTournament default and some custom maps
- If a map is not supported, music will be enabled automatically so that you don't crash
- Detection and disabling of music by playing unknown custom maps
- AS-Abraxus
- AS-Astenosphere
- AS-Ballistic
- AS-Bridge
- AS-ColderSteel
- AS-ColdSteel
- AS-Coldsteel2
- AS-CrashSite
- AS-Gekokujou
- AS-GekokujouAL
- AS-GuardiaAL
- AS-GuardiaEq
- AS-Guardia ][
- AS-LavaFort
- AS-LavaFort ][
- AS-Manticore
- AS-Mine
- AS-Miningcolony ][
- AS-MountainAirbase
- AS-Nightshade
- AS-OceanFloorAL
- AS-Orbital
- AS-Overlord ][
- AS-Panama
- AS-Prisson
- AS-Prototype
- AS-Pumpfac
- AS-Redemption
- AS-Rotation
- AS-Siege
- AS-Spaceport
- AS-SubmarineBase
- AS-Throne
- AS-UrbanAssault
- AS-UrbanAssault2
all supported
But since the music files are only a few lines, the require less cpu to run etc and so could even improve urt ping, etc etc
2) Features:
------------
- Cannot be detected by any CSHP, not even CSHP49 detects it
- Supports all UnrealTournament default and some custom maps
- If a map is not supported, music will be enabled automatically so that you don't crash
- Detection and disabling of music by playing unknown custom maps
- AS-Abraxus
- AS-Astenosphere
- AS-Ballistic
- AS-Bridge
- AS-ColderSteel
- AS-ColdSteel
- AS-Coldsteel2
- AS-CrashSite
- AS-Gekokujou
- AS-GekokujouAL
- AS-GuardiaAL
- AS-GuardiaEq
- AS-Guardia ][
- AS-LavaFort
- AS-LavaFort ][
- AS-Manticore
- AS-Mine
- AS-Miningcolony ][
- AS-MountainAirbase
- AS-Nightshade
- AS-OceanFloorAL
- AS-Orbital
- AS-Overlord ][
- AS-Panama
- AS-Prisson
- AS-Prototype
- AS-Pumpfac
- AS-Redemption
- AS-Rotation
- AS-Siege
- AS-Spaceport
- AS-SubmarineBase
- AS-Throne
- AS-UrbanAssault
- AS-UrbanAssault2
all supported