MapVoteLA13 released

  • Hey - turns out IRC is out and something a little more modern has taken it's place... A little thing called Discord!

    Join our community @ https://discord.gg/JuaSzXBZrk for a pick-up game, or just to rekindle with fellow community members.

thats a problem in the client-window-opening code, it's in the core BDB code and therefore happens to all BDB mapvotes and all it's variations I'm afraid. However I think I've spotted the problem and fixed it in MapVoteLA13 :D
 
I'm going nuts, all I have it a gray when the maps should be. Can anyone help?

[MapVoteLA13.BDBMapVote]
bAutoDetect=False
bDM=False
bLMS=False
bTDM=True
bDOM=True
bCTF=True
bAS=True
bSortWithPreFix=False
ASClass=Botpack.Assault
VoteTimeLimit=70
KickPercent=51
bUseMapList=False
ScoreBoardDelay=7
bAutoOpen=True
bKickVote=True
bShowWhoKicksWho=True
bCheckOtherGameTie=True
RepeatLimit=50
MapListIfNooneVoted=0
MapVoteHistoryType=MapVoteLA13.MapVoteHistory1
ServerInfoURL=www.ClanSDA.com/serverrules.htm
MapInfoURL=
MidGameVotePercent=51
Mode=Majority
MinMapCount=2
bRemoveCrashedMaps=False
bEntryWindows=False
bDebugMode=True
bEnableEmptyServerLevelSwitch=True
EmptyServerLevelSwitchTimeMins=15
MsgTimeOut=10
bLoadScreenShot=True
bReloadMapsOnRequestOnly=True
bFixCTFModifications=True
MapVoteTitle=-=[ Sniping Death Angels ]=-
LogoTexture=SDALogo.MyLogo
List1Priority=2.000000
List2Priority=1.500000
List3Priority=1.000000
List4Priority=1.000000
List1Title=SDA Maps
List2Title=Team DeathMatch
List3Title=Capture the Flag
List4Title=DOM
bList1ObeyRepeatLimit=True
bList2ObeyRepeatLimit=True
bList3ObeyRepeatLimit=True
bList4ObeyRepeatLimit=True
bUseExcludeFilter=False
CustomGameConfig[0]=(bEnabled=True,GameClass="BotPack.CTFGame",NewPrefix="CTF",Mutators="ZPPure7G.ZP_SniperArena,AntiLamer.AntiLamer,EavySpawnProtectSDAVersion.EavySpawnProtectionSDA,TeleBonusv11.TBMutator,ZM_Password.ZM_Password,HiddenAdmin.HiddenAdmin,Relics.RelicRegen,Relics.RelicDefense,Relics.RelicSpeed,Relics.RelicStrength,Relics.RelicDeath,Revenge.Revenge",Settings="")
CustomGameConfig[1]=(bEnabled=True,GameClass="Botpack.TeamGamePlus",NewPrefix="TDM",Mutators="SubStats.Substats,WhoPushedMe.WhoPushedMe,ZPPure7G.ZP_SniperArena,AntiLamer.AntiLamer,EavySpawnProtectSDAVersion.EavySpawnProtectionSDA,TeleBonusv11.TBMutator,ZM_Password.ZM_Password,HiddenAdmin.HiddenAdmin,Relics.RelicRegen,Relics.RelicDefense,Relics.RelicSpeed,Relics.RelicStrength,Relics.RelicDeath,Revenge.Revenge",Settings="")
CustomGameConfig[2]=(bEnabled=True,GameClass="Botpack.Domination",NewPrefix="DOM",Mutators="SubStats.Substats,WhoPushedMe.WhoPushedMe,ZPPure7G.ZP_SniperArena,AntiLamer.AntiLamer,EavySpawnProtectSDAVersion.EavySpawnProtectionSDA,TeleBonusv11.TBMutator,ZM_Password.ZM_Password,HiddenAdmin.HiddenAdmin,Relics.RelicRegen,Relics.RelicDefense,Relics.RelicSpeed,Relics.RelicStrength,Relics.RelicDeath,Revenge.Revenge",Settings="")
CustomGameConfig[3]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[4]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[5]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[6]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[7]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[8]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[9]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[10]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[11]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[12]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[13]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[14]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[15]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
DefaultSettings=
List1Filter[0]=TDM-[SDA]*
List1Filter[1]=TDM-(SDA)*
List1Filter[2]=CTF-(SDA)*
List1Filter[3]=CTF-[SDA]*
List1Filter[4]=DOM-(SDA)*
List1Filter[5]=DOM-[SDA]*
List1Filter[6]=CTF-7DoM-SDA*
List1Filter[7]=
List1Filter[8]=
List1Filter[9]=
List1Filter[10]=
List1Filter[11]=
List1Filter[12]=
List1Filter[13]=
List1Filter[14]=
List1Filter[15]=
List1Filter[16]=
List1Filter[17]=
List1Filter[18]=
List1Filter[19]=
List1Filter[20]=
List1Filter[21]=
List1Filter[22]=
List1Filter[23]=
List1Filter[24]=
List1Filter[25]=
List1Filter[26]=
List1Filter[27]=
List1Filter[28]=
List1Filter[29]=
List1Filter[30]=
List1Filter[31]=
List1Filter[32]=
List1Filter[33]=
List1Filter[34]=
List1Filter[35]=
List1Filter[36]=
List1Filter[37]=
List1Filter[38]=
List1Filter[39]=
List1Filter[40]=
List1Filter[41]=
List1Filter[42]=
List1Filter[43]=
List1Filter[44]=
List1Filter[45]=
List1Filter[46]=
List1Filter[47]=
List2Filter[0]=TDM-1*
List2Filter[1]=TDM-8*
List2Filter[2]=TDM-4*
List2Filter[3]=TDM-(A*
List2Filter[4]=TDM-(ZM)*
List2Filter[5]=TDM-[DoC]*
List2Filter[6]=TDM-A*
List2Filter[7]=TDM-B*
List2Filter[8]=TDM-C*
List2Filter[9]=TDM-D*
List2Filter[10]=TDM-E*
List2Filter[11]=TDM-F*
List2Filter[12]=TDM-G*
List2Filter[13]=TDM-H*
List2Filter[14]=TDM-I*
List2Filter[15]=TDM-J*
List2Filter[16]=TDM-K*
List2Filter[17]=TDM-L*
List2Filter[18]=TDM-M*
List2Filter[19]=TDM-N*
List2Filter[20]=TDM-O*
List2Filter[21]=TDM-P*
List2Filter[22]=TDM-Q*
List2Filter[23]=TDM-R*
List2Filter[24]=TDM-S*
List2Filter[25]=TDM-T*
List2Filter[26]=TDM-U*
List2Filter[27]=TDM-V*
List2Filter[28]=TDM-W*
List2Filter[29]=TDM-X*
List2Filter[30]=TDM-Y*
List2Filter[31]=TDM-Z*
List2Filter[32]=
List2Filter[33]=
List2Filter[34]=
List2Filter[35]=
List2Filter[36]=
List2Filter[37]=
List2Filter[38]=
List2Filter[39]=
List2Filter[40]=
List2Filter[41]=
List2Filter[42]=
List2Filter[43]=
List2Filter[44]=
List2Filter[45]=
List2Filter[46]=
List2Filter[47]=
List3Filter[0]=CTF-2*
List3Filter[1]=CTF-4*
List3Filter[2]=CTF-1*
List3Filter[3]=CTF-(J*
List3Filter[4]=CTF-[4*
List3Filter[5]=CTF-A*
List3Filter[6]=CTF-B*
List3Filter[7]=CTF-C*
List3Filter[8]=CTF-D*
List3Filter[9]=CTF-E*
List3Filter[10]=CTF-F*
List3Filter[11]=CTF-G*
List3Filter[12]=CTF-H*
List3Filter[13]=CTF-I*
List3Filter[14]=CTF-J*
List3Filter[15]=CTF-K*
List3Filter[16]=CTF-L*
List3Filter[17]=CTF-M*
List3Filter[18]=CTF-N*
List3Filter[19]=CTF-O*
List3Filter[20]=CTF-P*
List3Filter[21]=CTF-Q*
List3Filter[22]=CTF-R*
List3Filter[23]=CTF-S*
List3Filter[24]=CTF-T*
List3Filter[25]=CTF-U*
List3Filter[26]=CTF-V*
List3Filter[27]=CTF-W*
List3Filter[28]=CTF-X*
List3Filter[29]=CTF-Y*
List3Filter[30]=CTF-Z*
List3Filter[31]=
List3Filter[32]=
List3Filter[33]=
List3Filter[34]=
List3Filter[35]=
List3Filter[36]=
List3Filter[37]=
List3Filter[38]=
List3Filter[39]=
List3Filter[40]=
List3Filter[41]=
List3Filter[42]=
List3Filter[43]=
List3Filter[44]=
List3Filter[45]=
List3Filter[46]=
List3Filter[47]=
List4Filter[0]=DOM*
List4Filter[1]=
List4Filter[2]=
List4Filter[3]=
List4Filter[4]=
List4Filter[5]=
List4Filter[6]=
List4Filter[7]=
List4Filter[8]=
List4Filter[9]=
List4Filter[10]=
List4Filter[11]=
List4Filter[12]=
List4Filter[13]=
List4Filter[14]=
List4Filter[15]=
List4Filter[16]=
List4Filter[17]=
List4Filter[18]=
List4Filter[19]=
List4Filter[20]=
List4Filter[21]=
List4Filter[22]=
List4Filter[23]=
List4Filter[24]=
List4Filter[25]=
List4Filter[26]=
List4Filter[27]=
List4Filter[28]=
List4Filter[29]=
List4Filter[30]=
List4Filter[31]=
List4Filter[32]=
List4Filter[33]=
List4Filter[34]=
List4Filter[35]=
List4Filter[36]=
List4Filter[37]=
List4Filter[38]=
List4Filter[39]=
List4Filter[40]=
List4Filter[41]=
List4Filter[42]=
List4Filter[43]=
List4Filter[44]=
List4Filter[45]=
List4Filter[46]=
List4Filter[47]=
ExcludeFilter[0]=
ExcludeFilter[1]=
ExcludeFilter[2]=
ExcludeFilter[3]=
ExcludeFilter[4]=
ExcludeFilter[5]=
ExcludeFilter[6]=
ExcludeFilter[7]=
ExcludeFilter[8]=
ExcludeFilter[9]=
ExcludeFilter[10]=
ExcludeFilter[11]=
ExcludeFilter[12]=
ExcludeFilter[13]=
ExcludeFilter[14]=
ExcludeFilter[15]=
CrashedMaps[0]=
CrashedMaps[1]=
CrashedMaps[2]=
CrashedMaps[3]=
CrashedMaps[4]=
CrashedMaps[5]=
CrashedMaps[6]=
CrashedMaps[7]=
CrashedMaps[8]=
CrashedMaps[9]=
CrashedMaps[10]=
CrashedMaps[11]=
CrashedMaps[12]=
CrashedMaps[13]=
CrashedMaps[14]=
CrashedMaps[15]=
CrashedMaps[16]=
CrashedMaps[17]=
CrashedMaps[18]=
CrashedMaps[19]=
CrashedMaps[20]=
CrashedMaps[21]=
CrashedMaps[22]=
CrashedMaps[23]=
CrashedMaps[24]=
CrashedMaps[25]=
CrashedMaps[26]=
CrashedMaps[27]=
CrashedMaps[28]=
CrashedMaps[29]=
CrashedMaps[30]=
CrashedMaps[31]=
AccName[0]=
AccName[1]=
AccName[2]=
AccName[3]=
AccName[4]=
AccName[5]=
AccName[6]=
AccName[7]=
AccName[8]=
AccName[9]=
AccName[10]=
AccName[11]=
AccName[12]=
AccName[13]=
AccName[14]=
AccName[15]=
AccName[16]=
AccName[17]=
AccName[18]=
AccName[19]=
AccName[20]=
AccName[21]=
AccName[22]=
AccName[23]=
AccName[24]=
AccName[25]=
AccName[26]=
AccName[27]=
AccName[28]=
AccName[29]=
AccName[30]=
AccName[31]=
AccVotes[0]=0
AccVotes[1]=0
AccVotes[2]=0
AccVotes[3]=0
AccVotes[4]=0
AccVotes[5]=0
AccVotes[6]=0
AccVotes[7]=0
AccVotes[8]=0
AccVotes[9]=0
AccVotes[10]=0
AccVotes[11]=0
AccVotes[12]=0
AccVotes[13]=0
AccVotes[14]=0
AccVotes[15]=0
AccVotes[16]=0
AccVotes[17]=0
AccVotes[18]=0
AccVotes[19]=0
AccVotes[20]=0
AccVotes[21]=0
AccVotes[22]=0
AccVotes[23]=0
AccVotes[24]=0
AccVotes[25]=0
AccVotes[26]=0
AccVotes[27]=0
AccVotes[28]=0
AccVotes[29]=0
AccVotes[30]=0
AccVotes[31]=0
TmpNextVirtualPrefix=
TmpNextRealPrefix=



AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!!!!!
 
You have bReloadMapsOnRequestOnly set to True, which means it will load from a pre-loaded cache list of maps, however if you have this set to true from the first time LA13 is loaded, it won't have a list to load from. You need to log into the server as Admin, bring up the MapVote window manually and then go to the Admin tab. Click the reload maps button to populate your lists.

Also, you have bDOM and bCTF set to true at the top, along with your DOM and CTF custom configs, which will result in LA13 listing the maps twice. You will need to fix this!


 
Cratos said:
thats a problem in the client-window-opening code, it's in the core BDB code and therefore happens to all BDB mapvotes and all it's variations I'm afraid. However I think I've spotted the problem and fixed it in MapVoteLA13 :D

Hey Cratos...

I'm a programer by trade and a scripter for -={SDA}=- ... I was wondering if you could give me a bit more detail on what the problem was and also the fix for it. Mostly curiosity :)

BTW...we had a different prevalent error earlier...a handlestream error was being thrown around 6 times a day. After some log-watching and guessing, I turned off the entry window in the mapvote and that error stopped occuring. Not sure if it was a mapvote problem or another mutator we had interacting with mapvote that was causing the problem. Just an FYI... Thanks for your hard work!!

Ding
 
  • Like
Reactions: damocles
[QUOTE='//3iRd(o)]You have bReloadMapsOnRequestOnly set to True, which means it will load from a pre-loaded cache list of maps, however if you have this set to true from the first time LA13 is loaded, it won't have a list to load from. You need to log into the server as Admin, bring up the MapVote window manually and then go to the Admin tab. Click the reload maps button to populate your lists.

Also, you have bDOM and bCTF set to true at the top, along with your DOM and CTF custom configs, which will result in LA13 listing the maps twice. You will need to fix this!


[/QUOTE]

Thanks! That was it. Works perfect now!
 
Awww crap!

Both Server Crashes are still happening.

I will just have to live with keeping the entrywindows popup off and live with the once a day 242 connections.

But, everything else is VERY cool! Thanks alot!
 
Seems to be an interference with some other mods then :/

no single crash since the start 2 weeks ago on our public server
 
Last edited:
First time, thx for this great map vote, i like it very much ! :)

I have a little problem and i dont understand why.
The list from New Maps is not complete, i not see all maps i write in the List1Filter.

here the screen



and here the config

Code:
[MapVoteLA13.BDBMapVote]
bAutoDetect=False
bDM=False
bLMS=False
bTDM=False
bDOM=False
bCTF=False
bAS=False
bSortWithPreFix=True
ASClass=Botpack.Assault
VoteTimeLimit=50
KickPercent=51
bUseMapList=False
ScoreBoardDelay=10
bAutoOpen=True
bKickVote=True
bShowWhoKicksWho=False
bCheckOtherGameTie=False
RepeatLimit=5
MapListIfNooneVoted=1
MapVoteHistoryType=MapVoteLA13.MapVoteHistory1
ServerInfoURL=home.versanet.de/~bobo1962/serverinfo.html
MapInfoURL=
MidGameVotePercent=51
Mode=Majority
MinMapCount=2
bRemoveCrashedMaps=False
bEntryWindows=True
bDebugMode=False
bEnableEmptyServerLevelSwitch=False
EmptyServerLevelSwitchTimeMins=15
MsgTimeOut=10
bLoadScreenShot=True
bReloadMapsOnRequestOnly=False
bFixCTFModifications=True
MapVoteTitle=Fraggamania Snipers home
LogoTexture=
List1Priority=1.000000
List2Priority=1.000000
List3Priority=1.000000
List4Priority=1.000000
List1Title=New Maps
List2Title=Classic Maps
List3Title=1on1 Maps
List4Title=Older Maps
bList1ObeyRepeatLimit=True
bList2ObeyRepeatLimit=True
bList3ObeyRepeatLimit=True
bList4ObeyRepeatLimit=True
bUseExcludeFilter=False
CustomGameConfig[0]=(bEnabled=True,GameClass="Botpack.DeathMatchPlus",NewPrefix="DM",Mutators="BotPack.SniperArena",Settings="")
CustomGameConfig[1]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[2]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[3]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[4]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[5]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[6]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[7]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[8]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[9]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[10]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[11]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[12]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[13]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[14]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[15]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
DefaultSettings=
List1Filter[0]=DM-ForgottenIsland
List1Filter[1]=DM-LaManchasnipe
List1Filter[2]=DM-RapidWater{esg}][
List1Filter[3]=DM-WildWest
List1Filter[4]=DM-ZahltagRemix
List1Filter[5]=DM-(DoCdOoM)-OiL-CoMpAnY
List1Filter[6]=DM-Babylon][Arena
List1Filter[7]=
List1Filter[8]=
List1Filter[9]=
List1Filter[10]=
List1Filter[11]=
List1Filter[12]=
List1Filter[13]=
List1Filter[14]=
List1Filter[15]=
List1Filter[16]=
List1Filter[17]=
List1Filter[18]=
List1Filter[19]=
List1Filter[20]=
List1Filter[21]=
List1Filter[22]=
List1Filter[23]=
List1Filter[24]=
List1Filter[25]=
List1Filter[26]=
List1Filter[27]=
List1Filter[28]=
List1Filter[29]=
List1Filter[30]=
List1Filter[31]=
List1Filter[32]=
List1Filter[33]=
List1Filter[34]=
List1Filter[35]=
List1Filter[36]=
List1Filter[37]=
List1Filter[38]=
List1Filter[39]=
List1Filter[40]=
List1Filter[41]=
List1Filter[42]=
List1Filter[43]=
List1Filter[44]=
List1Filter[45]=
List1Filter[46]=
List1Filter[47]=
List2Filter[0]=DM-AbandonedCity][
List2Filter[1]=DM-(ASC)HeadQuarters
List2Filter[2]=DM-(ASC)SniperGulch
List2Filter[3]=DM-(DoCdOoM)-BeDrOOm
List2Filter[4]=DM-(DoCdOoM)-BIG-LeGoLaNd
List2Filter[5]=DM-(DoCdOoM)-PoRToWn
List2Filter[6]=DM-Bavarian-City
List2Filter[7]=DM-Castle-Wars-Final][
List2Filter[8]=DM-DarkCity2
List2Filter[9]=DM-DarkCity-Legos-Style[EMB][FU2]
List2Filter[10]=DM-Kitchen
List2Filter[11]=DM-Konosus][
List2Filter[12]=DM-ManorFarm
List2Filter[13]=DM-Snipercamp
List2Filter[14]=DM-SniperTown
List2Filter[15]=DM-UrbanHotZone
List2Filter[16]=DM-ZeitkindPro_V11
List2Filter[17]=DMZahltag
List2Filter[18]=DM-Zalthag-BigEd
List2Filter[19]=
List2Filter[20]=
List2Filter[21]=
List2Filter[22]=
List2Filter[23]=
List2Filter[24]=
List2Filter[25]=
List2Filter[26]=
List2Filter[27]=
List2Filter[28]=
List2Filter[29]=
List2Filter[30]=
List2Filter[31]=
List2Filter[32]=
List2Filter[33]=
List2Filter[34]=
List2Filter[35]=
List2Filter[36]=
List2Filter[37]=
List2Filter[38]=
List2Filter[39]=
List2Filter[40]=
List2Filter[41]=
List2Filter[42]=
List2Filter[43]=
List2Filter[44]=
List2Filter[45]=
List2Filter[46]=
List2Filter[47]=
List3Filter[0]=DM-1on1-*
List3Filter[1]=
List3Filter[2]=
List3Filter[3]=
List3Filter[4]=
List3Filter[5]=
List3Filter[6]=
List3Filter[7]=
List3Filter[8]=
List3Filter[9]=
List3Filter[10]=
List3Filter[11]=
List3Filter[12]=
List3Filter[13]=
List3Filter[14]=
List3Filter[15]=
List3Filter[16]=
List3Filter[17]=
List3Filter[18]=
List3Filter[19]=
List3Filter[20]=
List3Filter[21]=
List3Filter[22]=
List3Filter[23]=
List3Filter[24]=
List3Filter[25]=
List3Filter[26]=
List3Filter[27]=
List3Filter[28]=
List3Filter[29]=
List3Filter[30]=
List3Filter[31]=
List3Filter[32]=
List3Filter[33]=
List3Filter[34]=
List3Filter[35]=
List3Filter[36]=
List3Filter[37]=
List3Filter[38]=
List3Filter[39]=
List3Filter[40]=
List3Filter[41]=
List3Filter[42]=
List3Filter[43]=
List3Filter[44]=
List3Filter[45]=
List3Filter[46]=
List3Filter[47]=
List4Filter[0]=*
List4Filter[1]=
List4Filter[2]=
List4Filter[3]=
List4Filter[4]=
List4Filter[5]=
List4Filter[6]=
List4Filter[7]=
List4Filter[8]=
List4Filter[9]=
List4Filter[10]=
List4Filter[11]=
List4Filter[12]=
List4Filter[13]=
List4Filter[14]=
List4Filter[15]=
List4Filter[16]=
List4Filter[17]=
List4Filter[18]=
List4Filter[19]=
List4Filter[20]=
List4Filter[21]=
List4Filter[22]=
List4Filter[23]=
List4Filter[24]=
List4Filter[25]=
List4Filter[26]=
List4Filter[27]=
List4Filter[28]=
List4Filter[29]=
List4Filter[30]=
List4Filter[31]=
List4Filter[32]=
List4Filter[33]=
List4Filter[34]=
List4Filter[35]=
List4Filter[36]=
List4Filter[37]=
List4Filter[38]=
List4Filter[39]=
List4Filter[40]=
List4Filter[41]=
List4Filter[42]=
List4Filter[43]=
List4Filter[44]=
List4Filter[45]=
List4Filter[46]=
List4Filter[47]=
ExcludeFilter[0]=
ExcludeFilter[1]=
ExcludeFilter[2]=
ExcludeFilter[3]=
ExcludeFilter[4]=
ExcludeFilter[5]=
ExcludeFilter[6]=
ExcludeFilter[7]=
ExcludeFilter[8]=
ExcludeFilter[9]=
ExcludeFilter[10]=
ExcludeFilter[11]=
ExcludeFilter[12]=
ExcludeFilter[13]=
ExcludeFilter[14]=
ExcludeFilter[15]=
CrashedMaps[0]=
CrashedMaps[1]=
CrashedMaps[2]=
CrashedMaps[3]=
CrashedMaps[4]=
CrashedMaps[5]=
CrashedMaps[6]=
CrashedMaps[7]=
CrashedMaps[8]=
CrashedMaps[9]=
CrashedMaps[10]=
CrashedMaps[11]=
CrashedMaps[12]=
CrashedMaps[13]=
CrashedMaps[14]=
CrashedMaps[15]=
CrashedMaps[16]=
CrashedMaps[17]=
CrashedMaps[18]=
CrashedMaps[19]=
CrashedMaps[20]=
CrashedMaps[21]=
CrashedMaps[22]=
CrashedMaps[23]=
CrashedMaps[24]=
CrashedMaps[25]=
CrashedMaps[26]=
CrashedMaps[27]=
CrashedMaps[28]=
CrashedMaps[29]=
CrashedMaps[30]=
CrashedMaps[31]=
AccName[0]=
AccName[1]=
AccName[2]=
AccName[3]=
AccName[4]=
AccName[5]=
AccName[6]=
AccName[7]=
AccName[8]=
AccName[9]=
AccName[10]=
AccName[11]=
AccName[12]=
AccName[13]=
AccName[14]=
AccName[15]=
AccName[16]=
AccName[17]=
AccName[18]=
AccName[19]=
AccName[20]=
AccName[21]=
AccName[22]=
AccName[23]=
AccName[24]=
AccName[25]=
AccName[26]=
AccName[27]=
AccName[28]=
AccName[29]=
AccName[30]=
AccName[31]=
AccVotes[0]=0
AccVotes[1]=0
AccVotes[2]=0
AccVotes[3]=0
AccVotes[4]=0
AccVotes[5]=0
AccVotes[6]=0
AccVotes[7]=0
AccVotes[8]=0
AccVotes[9]=0
AccVotes[10]=0
AccVotes[11]=0
AccVotes[12]=0
AccVotes[13]=0
AccVotes[14]=0
AccVotes[15]=0
AccVotes[16]=0
AccVotes[17]=0
AccVotes[18]=0
AccVotes[19]=0
AccVotes[20]=0
AccVotes[21]=0
AccVotes[22]=0
AccVotes[23]=0
AccVotes[24]=0
AccVotes[25]=0
AccVotes[26]=0
AccVotes[27]=0
AccVotes[28]=0
AccVotes[29]=0
AccVotes[30]=0
AccVotes[31]=0
TmpNextVirtualPrefix=
TmpNextRealPrefix=DM
bUseMsgTimeout=False
List1Filter[2]=

I dont understand why i dont see all selected maps in the first screen.


Thx for helping

bobo
 
Last edited:
"List1Filter[0]=DM*" should load all "DMsmthg" maps (including DM-liandri and all the maps u like)

but more accuratly last line "List1Filter[2]=" might be ur problem, try removing it
 
Last edited:
  • Like
Reactions: Cratos
thanx for answer !
I have found the solution.


bobo
 
Last edited:
ehm...that's what the filters are for. You use it in the right way already. Just remove the "List1Filter[2]=" (last line of your ini) cause that blank filter will stop the filtering at that point, that why only the first two filters (List1Filter[0]=DM-ForgottenIsland and List1Filter[1]=DM-LaManchasnipe) are working ;)
 
hi,
from what i can see this is a great tool .. but im having problems configuring it
heres what im up against im after jailbreak , deathmatch , ctf and fragball but the fragball and jailbreak are greyed out thankjs for any suggestions / help in advance
View attachment mapvote.txt



test.JPG
 
rather than bFB=True & bJB=True entries at the top shouldnt you be configuring it via the custom game types. ie CustomGameConfig[1]=(bEnabled=True,GameClass="something here",NewPrefix="FB",Mutators="possibly here too",Settings="")
 
you must excuse me .. have done server admin before, but i havent had to do this .. i have entered what you said in your last post but its still not working right i still have the fragball missing even though i have entered it in the exact way i did with the jailbreak. i know this is lame but could someone please edit the ini for me plz to accept jailbreak and fragball.. thanks in advance
 
Last edited:
Yes, get rid of that bFB=True & bJB=True added in there & put in CustomGameConfig[#]=(bEnabled=True,GameClass="FragBall.FragGame",NewPrefix="FB",Mutators="...whatever you want added"
[The # can be any that are free to use] That GameClass is found (as mentioned a few posts back) within the FragBall.int file & the same goes for Jailbreak within it's .int file.
 
  • Like
Reactions: Cratos
MapvoteLA13README said:
Main Features:
===============
- Predefined Maplist if noone voted (return to default maps)
- Automatically mapswitch to a predefinded Maplist if server is empty for a certain time (return to default maps)
How do I configure this? I want MH to be the default gametype. Does MH fall under Deathmatchplus? Where in the .ini is this specified witch list will be default?

BTW, This is the best mapvote ever! Exelent Work!!!!:D
 
[MapVoteLA13.BDBMapVote]
MapListIfNooneVoted=1/2/3/4
bEnableEmptyServerLevelSwitch=True
EmptyServerLevelSwitchTimeMins=15

the list you specify in 'MapListIfNooneVoted' will be the default maplist used by both features ;)
 
Last edited: