Hi!
i got a problem and i asked MyM yesterday but that did not help.
Thing is theres alot of diffrent factors that might be the problem. I need to lock my fps to like 60 as my
Hz on my 26" monitor is 60.
- I play with this resolution 1900*1200 in UT, same resolution is used in windows. Native. 26" monitor.
- This is 60Hz monitor with the Native resolution
- I got a DUAL CORE 3.0 CPU. Heard and read in forum this might be the problem....dunno
- I play with VSYNC "Always Off" in Graphic card settings. I cant play with VSYNC cause it gives me mouselag. And
as far as i know this is only way locking the fps.
- I play with OGL
- I want to use 20000 netspeed as i got a nice isp. i know i can lower my netspeed to like 7000 which will give
me lower fps avg and per sec but THIS is not the way i wanna go.
YEsterday i tried everything. In UT console typed "preferences" and change refreshrate limit to "60" and set
setting about refresh rate to "1". STILL it was not locked to 60. DUNNO why...??!?!?
Theres only 2 settings about the refresh rate in unrealtournament.ini file isnt it.
This is the same setting in preferences as in the GUI in UT.
If i want to use it and what refresh rate i wanna use. But this wont "BITE" in my OGL settings.
And now i wanna know why.....really annoying.
Cause when i play with 20 000 netspeed it gives me 200-300 fps on maps. THis makes during game some gfx lag hard
to xplain. Its fast which i really like but its not so smooth. The first 30 seconds on mapstartup it gives me huge
lag. I would like to try to lock it but it does not work.Perhaps its the Dual Core with OGL that makes it? I really dont wanna lower my netspeed either.
I heard like 1-2 years ago it wasnt posisble.
Any1 got a solution?
i got a problem and i asked MyM yesterday but that did not help.
Thing is theres alot of diffrent factors that might be the problem. I need to lock my fps to like 60 as my
Hz on my 26" monitor is 60.
- I play with this resolution 1900*1200 in UT, same resolution is used in windows. Native. 26" monitor.
- This is 60Hz monitor with the Native resolution
- I got a DUAL CORE 3.0 CPU. Heard and read in forum this might be the problem....dunno
- I play with VSYNC "Always Off" in Graphic card settings. I cant play with VSYNC cause it gives me mouselag. And
as far as i know this is only way locking the fps.
- I play with OGL
- I want to use 20000 netspeed as i got a nice isp. i know i can lower my netspeed to like 7000 which will give
me lower fps avg and per sec but THIS is not the way i wanna go.
YEsterday i tried everything. In UT console typed "preferences" and change refreshrate limit to "60" and set
setting about refresh rate to "1". STILL it was not locked to 60. DUNNO why...??!?!?
Theres only 2 settings about the refresh rate in unrealtournament.ini file isnt it.
This is the same setting in preferences as in the GUI in UT.
If i want to use it and what refresh rate i wanna use. But this wont "BITE" in my OGL settings.
And now i wanna know why.....really annoying.
Cause when i play with 20 000 netspeed it gives me 200-300 fps on maps. THis makes during game some gfx lag hard
to xplain. Its fast which i really like but its not so smooth. The first 30 seconds on mapstartup it gives me huge
lag. I would like to try to lock it but it does not work.Perhaps its the Dual Core with OGL that makes it? I really dont wanna lower my netspeed either.
I heard like 1-2 years ago it wasnt posisble.
Any1 got a solution?