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special_Kare

New Member
Dec 28, 2004
2
0
I was wondering if anyone here had any insight regarding a problem with my dedicated server. Any suggestions would be appreciated, Please. To begin, I have a used Dell Dimension XPS T600r loaded with Win 98se and UT, on a shared cable connection through a Linksys BEFSR41 4-port router. I have opened up all necessary ports that I know of (7777-9777), and even went as far as allowing demilitarized status to that machine for testing. What happens is everytime I start a dedicated server with the League 138 Assault Mod enabled it never shows up in the "Assault" server browser tab within the game! Yet, it shows itself in the "UT" tab and the "Populated" tab. Now, if I start a dedicated server with plain-old assault or any other gamestyle such as, CTF or DM, no problem what-so-ever. :confused: Most likely it has to do with something in the UT.ini as far as I can tell. After all, League 138 writes a whole section for itself. One of the other things I notice is when the server starts in the console I get a line that says: "Unknown mutator in use--League Assault 138" , yet it works fine and is playable with no obvious bugs. League 138 was installed using the UMOD I downloaded from your site, all the files are accounted for and here is what I have in the .ini:

[LeagueAS138.LeagueAssault]
bngStatsCompatibility=True
bEnableCSHP=True
bAttackOnly=False
bMatchMode=False
bPracticeMode=False
bStandardise=True
bAuthorisePlayers=False
bAdminNameScore=True
bServerNameScore=False
bServerNameGameType=True
bCheckServername=True
bAutoPausing=False
bNoSuicidePenalties=False
MaxPauseTime=180
PauseTimeRemaining[0]=0
PauseTimeRemaining[1]=0
MaxPauseCount=4
PauseCountRemaining[0]=0
PauseCountRemaining[1]=0
MaxPausePerMapCount=1
PauseLeadInOutTime=5
TeamScore[0]=0
TeamScore[1]=0
mapsleft=0
matchlength=14
FirstMapStartTime=300
SubsequentMapStartTime=60
TeamNameRed=Red
TeamNameBlue=Blue
MapsWon[0]=
MapsWon[1]=
Matchlog=
ModeratorPassword=
MatchPasswordRed=
MatchPasswordBlue=
MatchPasswordSpec=
PrivateString=LOCKED - PRIVATE
PublicString=OPEN - PUBLIC
AuthModuleClass=LeagueAS138.LeagueAS_AuthAbstract
AntiBanPasswords=
bCleanShutdown=False
brecovering=False
recallmutatorlist=disgraced.disgracedMutator,KickIdlePlayers2.KickIdlePlayers2,
recallmap=AS-Rook
lastobjcompletiontime=0
nextexpectedmap=AS-Rook.unr
bcrashrecovery=False
bPreventMapChangeKick=True
PreventMapChangeKickTime=40
bIPsCollected=False
SavedPlayerCount=0
SavedSpecCount=0
SavedPlayerIPs[0]=
SavedPlayerIPs[1]=
SavedPlayerIPs[2]=
SavedPlayerIPs[3]=
SavedPlayerIPs[4]=
SavedPlayerIPs[5]=
SavedPlayerIPs[6]=
SavedPlayerIPs[7]=
SavedPlayerIPs[8]=
SavedPlayerIPs[9]=
SavedPlayerIPs[10]=
SavedPlayerIPs[11]=
SavedPlayerIPs[12]=
SavedPlayerIPs[13]=
SavedPlayerIPs[14]=
SavedPlayerIPs[15]=
SavedSpecIPs[0]=
SavedSpecIPs[1]=
SavedSpecIPs[2]=
SavedSpecIPs[3]=
bImprovedTeamBalance=True
TeamBalanceDelayTime=60
bRemoveMW=True
EntryActorClassString=LeagueAS138.CSHPEntryActor
Defenses=3
SavedTime=0.000000
NumDefenses=0
CurrentDefender=1
bDefenseSet=False
bTiePartOne=False
GameCode=8Cl
Part=1
bNoTeamChanges=False
FriendlyFireScale=0.000000
MaxTeams=2
GoalTeamScore=0.000000
MaxTeamSize=16
FragLimit=0
TimeLimit=6
bMultiWeaponStay=True
bForceRespawn=True
bUseTranslocator=False
MaxCommanders=0
bNoMonsters=True
bHumansOnly=False
bCoopWeaponMode=True
bClassicDeathMessages=False
MinFOV=80.000000
MaxFOV=130.000000
MaxNameChanges=0

and also:

[Engine.GameEngine]
CacheSizeMegs=4
UseSound=True
ServerActors=IpDrv.UdpBeacon
ServerActors=IpServer.UdpServerQuery
ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900
ServerActors=UWeb.WebServer
ServerActors=MODOSUtilsV25.TeamBalanceActor
ServerActors=MODOSUtilsV25.AutoRecorder
ServerActors=MODOSUtilsV25.MODOSSBServerActor
ServerActors=MODOSUtilsV25.SplashLogoSA
ServerPackages=mypackage
ServerPackages=SoldierSkins
ServerPackages=CommandoSkins
ServerPackages=FCommandoSkins
ServerPackages=SGirlSkins
ServerPackages=BossSkins
ServerPackages=Botpack
ServerPackages=MultiMesh
ServerPackages=Relics
ServerPackages=EpicCustomModels
ServerPackages=TCowMeshSkins
ServerPackages=TNaliMeshSkins
ServerPackages=TSkMSkins
ServerPackages=De
ServerPackages=MODOSUtilsV25
ServerPackages=PistonArena
ServerPackages=MapVoteLA09
ServerPackages=KickIdlePlayers2
ServerPackages=LeagueAS-CP
MinClientVersion=432

I may have missed some details so if there is anything you might want clarified, please dont hesitate to ask! Any help will be greatly appreciated. What's the point of having a server if no one can see it to play on it....LOL And THANKS again for even looking at this and possibly replying.:D

Signed, special_Kare
 
:wave:

You just need to comment/delete (or leave in; but it's your own risk) the IpServer lines and replace them with the LeagueAS-SP related actors:

example section:
Code:
[Engine.GameEngine]
CacheSizeMegs=4
UseSound=False
ServerActors=LeagueAS-SP.ServerQuery
ServerActors=LeagueAS-SP.ServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
ServerActors=LeagueAS-SP.ServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900
;ServerActors=IpDrv.UdpBeacon
;ServerActors=IpServer.UdpServerQuery
;ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
;ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900
;ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.mplayer.com MasterServerPort=27900
ServerActors=UWeb.WebServer
ServerPackages=LeagueAS-CP
ServerPackages=SoldierSkins
ServerPackages=CommandoSkins
ServerPackages=FCommandoSkins
ServerPackages=SGirlSkins
ServerPackages=BossSkins
ServerPackages=Botpack
ServerPackages=MultiMesh
ServerPackages=Relics
ServerPackages=EpicCustomModels
ServerPackages=TCowMeshSkins
ServerPackages=TNaliMeshSkins
ServerPackages=TSkMSkins
MinClientVersion=432

LeagueAS 140 was released recently; please feel free to take this oppertunity to upgrade your packages!
 
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